(kinda) fixed grapple momentum
also updated the player prefab -- PLEASE remember to override the player prefab with any changes you make to the individual object in the scene
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		@@ -40,7 +40,7 @@ Transform:
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--- !u!212 &5885597207104481987
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SpriteRenderer:
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@@ -251,17 +251,12 @@ MonoBehaviour:
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  jumpSpeed: 5
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  airSpeedMultiplier: 0.5
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  _groundLayer:
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    serializedVersion: 2
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    m_Bits: 64
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  maxDistanceFromGround: 0.22
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--- !u!95 &2772748892378701928
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Animator:
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@@ -595,7 +590,7 @@ LineRenderer:
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