updated enemy behavior

added more sprites, increased functionality, etc
This commit is contained in:
slevy14
2023-04-20 13:31:08 -07:00
parent cf6a69ebad
commit 775bfd76ea
58 changed files with 3068 additions and 1862 deletions

View File

@@ -43,7 +43,7 @@ GameObject:
- component: {fileID: 4957706768026546484}
- component: {fileID: 6465130401096595230}
m_Layer: 0
m_Name: ProjectileLauncher
m_Name: CaveOctopus
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@@ -58,12 +58,12 @@ Transform:
m_GameObject: {fileID: 8749426230765200713}
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.75, y: 0.75, z: 0.75}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7108139142192227224}
m_Father: {fileID: 0}
m_RootOrder: 13
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!212 &4957706768026546484
SpriteRenderer:
@@ -105,10 +105,10 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: -9095717837082945937, guid: 207ee8102dd4143d288186ef0be518ee, type: 3}
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: 3f9e2aec9d2a94e2ba7a70c38efdf17c, type: 3}
m_Color: {r: 0.5707547, g: 0.582636, b: 1, a: 1}
m_FlipX: 0
m_FlipX: 1
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 2}

View File

@@ -40,7 +40,7 @@ Transform:
- {fileID: 5885597207531562994}
- {fileID: 5885597208269163161}
m_Father: {fileID: 0}
m_RootOrder: 13
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5885597207104481987
SpriteRenderer:
@@ -251,8 +251,8 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 7b873819f9a3f36ef898a0403972da28, type: 3}
m_Name:
m_EditorClassIdentifier:
maxRunSpeed: 20
runAcceleration: 20
maxRunSpeed: 10
runAcceleration: 10
snappiness: 2.5
jumpSpeed: 5
airSpeedMultiplier: 0.5
@@ -351,7 +351,7 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5885597207531562995}
m_LocalRotation: {x: 0, y: 0, z: 0.5735764, w: 0.8191521}
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
@@ -359,7 +359,7 @@ Transform:
- {fileID: 5885597207560664729}
m_Father: {fileID: 5885597207104481986}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 70}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
--- !u!1 &5885597207560664730
GameObject:
m_ObjectHideFlags: 0
@@ -387,7 +387,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5885597207560664730}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.75, y: 0, z: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.4, y: 0.2, z: 0.25}
m_ConstrainProportionsScale: 1
m_Children:
@@ -402,7 +402,7 @@ SpriteRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5885597207560664730}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
@@ -999,7 +999,7 @@ Transform:
m_GameObject: {fileID: 7242173371790695690}
m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 16, y: 8, z: 10}
m_LocalScale: {x: 12, y: 6, z: 7.5}
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 5885597208857297552}
@@ -1045,7 +1045,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_SortingOrder: 4
m_Sprite: {fileID: 21300000, guid: afdb5019fbf944721a6f5467877743dd, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0

View File

@@ -28,14 +28,14 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6786092313738818144}
m_LocalRotation: {x: 0, y: 0, z: 0.38268343, w: 0.92387956}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
m_ConstrainProportionsScale: 0
m_LocalScale: {x: 0.25, y: 0.25, z: 0.25}
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5211884072714540459
SpriteRenderer:
m_ObjectHideFlags: 0
@@ -77,8 +77,8 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3}
m_Color: {r: 0.9960785, g: 0.24705884, b: 0.2509804, a: 1}
m_Sprite: {fileID: 21300000, guid: 5c85a1246b0854e49b74f6923285a504, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
@@ -149,7 +149,7 @@ CircleCollider2D:
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
serializedVersion: 2
m_Radius: 0.81
m_Radius: 5
--- !u!61 &-3408990633585578017
BoxCollider2D:
m_ObjectHideFlags: 0
@@ -186,7 +186,7 @@ BoxCollider2D:
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1, y: 1}
oldSize: {x: 5, y: 5}
newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0

View File

@@ -12,8 +12,9 @@ GameObject:
- component: {fileID: 493245979038171999}
- component: {fileID: 493245979038171993}
- component: {fileID: 4018407283885727215}
- component: {fileID: 5337163787054360807}
m_Layer: 0
m_Name: Enemy
m_Name: Slug
m_TagString: Enemy
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@@ -28,11 +29,11 @@ Transform:
m_GameObject: {fileID: 493245979038171997}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.4849, y: 0.4849, z: 0.4849}
m_ConstrainProportionsScale: 0
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 12
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &493245979038171999
SpriteRenderer:
@@ -74,11 +75,11 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: -2413806693520163455, guid: a86470a33a6bf42c4b3595704624658b, type: 3}
m_Color: {r: 1, g: 0.25, b: 0.25, a: 1}
m_SortingOrder: 1
m_Sprite: {fileID: -1289364361, guid: 286c48fb052f243d0813c30742d9eae4, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_FlipY: 1
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
@@ -134,8 +135,29 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
pinned: 0
range: 3
range: 2.09
xLeft: 0
xRight: 0
movementVector: {x: 1, y: 0}
moveSpeed: 0
movementVector: {x: -1, y: 0}
moveSpeed: 1
--- !u!95 &5337163787054360807
Animator:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 493245979038171997}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: a25bc68b62a1d41119500dfd829cab20, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: fe6515c8ba67e4334bd83dff507ec83e
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

173
Assets/Prefabs/Snake.prefab Normal file
View File

@@ -0,0 +1,173 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &493245979038171997
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 493245979038171992}
- component: {fileID: 493245979038171999}
- component: {fileID: 4018407283885727215}
- component: {fileID: 5337163787054360807}
- component: {fileID: 4224870664944535266}
m_Layer: 0
m_Name: Snake
m_TagString: Enemy
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &493245979038171992
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 493245979038171997}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &493245979038171999
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 493245979038171997}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: -101506370, guid: 4a897eab3c1f04ff7a0ad6e638c234dc, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!114 &4018407283885727215
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 493245979038171997}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e136b6711a1f64a90b596e8a68b34b78, type: 3}
m_Name:
m_EditorClassIdentifier:
pinned: 0
range: 1.5
xLeft: 0
xRight: 0
movementVector: {x: -1, y: 0}
moveSpeed: 1
--- !u!95 &5337163787054360807
Animator:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 493245979038171997}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 8a27a4a88d6b64baa9f221facef4f8b1, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!61 &4224870664944535266
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 493245979038171997}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1, y: 0.875}
newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 1, y: 0.875}
m_EdgeRadius: 0

View File

@@ -77,7 +77,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_SortingOrder: 3
m_Sprite: {fileID: 21300000, guid: b5f64a07787ea48ad8d00b3ec2d138e4, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0