made trumpet burst bigger, removed tambourine knockback

This commit is contained in:
Sam 2023-05-05 16:35:45 -07:00
parent d4a9850368
commit 54efc7d934
2 changed files with 2 additions and 1 deletions

View File

@ -1500,7 +1500,7 @@ Transform:
m_GameObject: {fileID: 7772316014613177787} m_GameObject: {fileID: 7772316014613177787}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.56, y: -0.56, z: 0} m_LocalPosition: {x: 0.56, y: -0.56, z: 0}
m_LocalScale: {x: 0.95, y: 0.95, z: 0.95} m_LocalScale: {x: 2.5, y: 2.5, z: 2.5}
m_ConstrainProportionsScale: 1 m_ConstrainProportionsScale: 1
m_Children: [] m_Children: []
m_Father: {fileID: 5260309551442468847} m_Father: {fileID: 5260309551442468847}

View File

@ -55,6 +55,7 @@ public class TambourineBehavior : MonoBehaviour {
} }
} else if (returnToPlayer) { } else if (returnToPlayer) {
Destroy(rb); Destroy(rb);
Destroy(this.gameObject.GetComponent<CircleCollider2D>());
animator.SetBool("pinned", false); animator.SetBool("pinned", false);
pinned = false; pinned = false;