added new enemy prefab, reconfigured enemy patrol script
enemy patrol now contains option for vertical movement
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								Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
									
									
									
									
									
										
										
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								Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
									
									
									
									
									
										
										
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