Added explosion on enemy defeat

Also added a little force for when you land on an enemy, but sometimes it YEETS the player if done at the right moment with a trumpet jump
This commit is contained in:
Sam
2023-04-29 18:10:36 -07:00
parent 3ec0e985fb
commit 3318e11fd1
14 changed files with 1053 additions and 7 deletions

View File

@@ -15,6 +15,9 @@ AnimatorStateMachine:
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@@ -37,6 +40,7 @@ AnimatorState:
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m_IKOnFeet: 0
@@ -82,7 +86,13 @@ AnimatorController:
m_PrefabAsset: {fileID: 0}
m_Name: Armadillo Sprite Sheet_12
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorParameters:
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@@ -96,6 +106,82 @@ AnimatorController:
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m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &1849971846463569581
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serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Explosion
m_Speed: 1
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m_Transitions: []
m_StateMachineBehaviours: []
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m_IKOnFeet: 0
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m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
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--- !u!1102 &7917335408761690891
AnimatorState:
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@@ -108,6 +194,7 @@ AnimatorState:
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m_StateMachineBehaviours: []
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m_IKOnFeet: 0