added animation and camera

camera movement is very basic, animation is just right facing lol. also i know the organization is a bit of a mess, i promise i'll fix it
This commit is contained in:
slevy14
2023-04-19 21:34:00 -07:00
parent 686bc2528b
commit 32a1412a57
18 changed files with 15862 additions and 73 deletions

View File

@@ -15,6 +15,7 @@ public class StateController : MonoBehaviour {
public void RespawnPlayer() {
SetDeathCanvasActive(false);
GameObject.Find("Main Camera").GetComponent<CameraMovement>().FindPlayer();
Instantiate(player, spawnPoint.transform.position, spawnPoint.transform.rotation);
}