added animation and camera

camera movement is very basic, animation is just right facing lol. also i know the organization is a bit of a mess, i promise i'll fix it
This commit is contained in:
slevy14
2023-04-19 21:34:00 -07:00
parent 686bc2528b
commit 32a1412a57
18 changed files with 15862 additions and 73 deletions

View File

@@ -12,11 +12,12 @@ GameObject:
- component: {fileID: 5885597207104481987}
- component: {fileID: 5885597207104481988}
- component: {fileID: 5885597207104481989}
- component: {fileID: 5885597207104481990}
- component: {fileID: 5885597207104481984}
- component: {fileID: 1407172087}
- component: {fileID: 3893791749692807526}
- component: {fileID: 5559747613460074786}
- component: {fileID: 2772748892378701928}
- component: {fileID: 1842747687311249101}
m_Layer: 2
m_Name: Player
m_TagString: Player
@@ -33,7 +34,7 @@ Transform:
m_GameObject: {fileID: 5885597207104481991}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 10}
m_LocalScale: {x: 0.2, y: 0.2, z: 0.2}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5885597207531562994}
@@ -82,7 +83,7 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: -2413806693520163455, guid: a86470a33a6bf42c4b3595704624658b, type: 3}
m_Sprite: {fileID: 2055971196, guid: cd51bcf6b6aee4772bffcdbfd5cec673, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
@@ -141,41 +142,6 @@ SpringJoint2D:
m_Distance: 2
m_DampingRatio: 1
m_Frequency: 1
--- !u!58 &5885597207104481990
CircleCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5885597207104481991}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
serializedVersion: 2
m_Radius: 0.5
--- !u!232 &5885597207104481984
DistanceJoint2D:
m_ObjectHideFlags: 0
@@ -294,8 +260,74 @@ MonoBehaviour:
serializedVersion: 2
m_Bits: 64
boxSize: {x: 0.03, y: 0.21}
maxDistanceFromGround: 0.13
maxDistanceFromGround: 0.22
stateController: {fileID: 0}
--- !u!95 &2772748892378701928
Animator:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5885597207104481991}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 60872274ff538456fa482bd2ef2fe182, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!61 &1842747687311249101
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5885597207104481991}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 0.34375, y: 0.4375}
newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.34375, y: 0.4375}
m_EdgeRadius: 0
--- !u!1 &5885597207531562995
GameObject:
m_ObjectHideFlags: 0
@@ -356,8 +388,8 @@ Transform:
m_GameObject: {fileID: 5885597207560664730}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.75, y: 0, z: 0}
m_LocalScale: {x: 0.8, y: 0.4, z: 0.5}
m_ConstrainProportionsScale: 0
m_LocalScale: {x: 0.4, y: 0.2, z: 0.25}
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 5885597208857297552}
m_Father: {fileID: 5885597207531562994}
@@ -762,7 +794,7 @@ MonoBehaviour:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
ropeProgressionSpeed: 20
ropeProgressionSpeed: 10
isGrappling: 1
sirJacques: {fileID: 7242173371790695690}
--- !u!82 &5502596181530623924
@@ -967,7 +999,7 @@ Transform:
m_GameObject: {fileID: 7242173371790695690}
m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 8, y: 4, z: 5}
m_LocalScale: {x: 16, y: 8, z: 10}
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 5885597208857297552}