added trumpet visual
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@@ -37,5 +37,6 @@ public class DebugSceneSwitcher : MonoBehaviour
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public void ChangeScene(int index) {
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// print(index);
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GameObject.FindGameObjectWithTag("SceneManager").GetComponent<SceneController>().LoadChosenScene(index);
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this.gameObject.SetActive(false);
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}
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}
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