created victory object and level progression
also tried to create a way to launch the game from any scene, but it doesn't really work. don't use anything in the folder called "DEBUG"
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@@ -18,7 +18,7 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 1206589089063141587, guid: ecbe9d625a3954206bc8d3d6361ad9b2, type: 3}
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propertyPath: m_RootOrder
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value: 15
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 1206589089063141587, guid: ecbe9d625a3954206bc8d3d6361ad9b2, type: 3}
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propertyPath: m_LocalPosition.x
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@@ -76,6 +76,14 @@ PrefabInstance:
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propertyPath: m_Name
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value: SpawnPoint (1) Variant
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objectReference: {fileID: 0}
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- target: {fileID: 7584420093960353499, guid: ecbe9d625a3954206bc8d3d6361ad9b2, type: 3}
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propertyPath: activatedSprite
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value:
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objectReference: {fileID: 21300000, guid: 78d1c1bdc161c4ec5992471236d414dd, type: 3}
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- target: {fileID: 7584420093960353499, guid: ecbe9d625a3954206bc8d3d6361ad9b2, type: 3}
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propertyPath: deactivatedSprite
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value:
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objectReference: {fileID: 21300000, guid: 139fb569a4c66d14b85de9b38fc0c5b9, type: 3}
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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m_AddedGameObjects: []
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