bugfixing
added canvas objects to all scenes (and event systems with them), game should be playable all the way through maybe!
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@@ -8,12 +8,6 @@ EditorBuildSettings:
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- enabled: 1
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path: Assets/Scenes/MainMenu.unity
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guid: 3a6d63e73801146eabdfc59d664c1659
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- enabled: 1
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path: Assets/Scenes/Transitions.unity
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guid: 18299039bf38c495ea94be3566f986c2
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- enabled: 1
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path: Assets/Scenes/GrappleScene.unity
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guid: 448086d7e4e5643efb9aa6c436632072
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- enabled: 1
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path: Assets/Scenes/OpeningMessage.unity
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guid: 0c3b68ae2632ade4fac33421e3ed25f5
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@@ -23,6 +17,12 @@ EditorBuildSettings:
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- enabled: 1
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path: Assets/Scenes/PerformanceisRuined.unity
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guid: 3bbad64576fbe204283f897f647f3d1c
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- enabled: 1
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path: Assets/Scenes/Transitions.unity
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guid: 18299039bf38c495ea94be3566f986c2
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- enabled: 1
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path: Assets/Scenes/GrappleScene.unity
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guid: 448086d7e4e5643efb9aa6c436632072
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- enabled: 1
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path: Assets/Scenes/ClarinetScene.unity
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guid: 92afc354c694b744eaf9279e7a8d5c29
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@@ -19,6 +19,7 @@ TagManager:
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- Door
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- Trumpet
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- DEBUG
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- ProjectileEnemy
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layers:
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- Default
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- TransparentFX
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