bugfixing

added canvas objects to all scenes (and event systems with them), game should be playable all the way through maybe!
This commit is contained in:
Sam
2023-04-30 22:01:55 -07:00
parent 743dc3d38a
commit 14a4de41cc
17 changed files with 5783 additions and 2266 deletions

View File

@@ -8,12 +8,6 @@ EditorBuildSettings:
- enabled: 1
path: Assets/Scenes/MainMenu.unity
guid: 3a6d63e73801146eabdfc59d664c1659
- enabled: 1
path: Assets/Scenes/Transitions.unity
guid: 18299039bf38c495ea94be3566f986c2
- enabled: 1
path: Assets/Scenes/GrappleScene.unity
guid: 448086d7e4e5643efb9aa6c436632072
- enabled: 1
path: Assets/Scenes/OpeningMessage.unity
guid: 0c3b68ae2632ade4fac33421e3ed25f5
@@ -23,6 +17,12 @@ EditorBuildSettings:
- enabled: 1
path: Assets/Scenes/PerformanceisRuined.unity
guid: 3bbad64576fbe204283f897f647f3d1c
- enabled: 1
path: Assets/Scenes/Transitions.unity
guid: 18299039bf38c495ea94be3566f986c2
- enabled: 1
path: Assets/Scenes/GrappleScene.unity
guid: 448086d7e4e5643efb9aa6c436632072
- enabled: 1
path: Assets/Scenes/ClarinetScene.unity
guid: 92afc354c694b744eaf9279e7a8d5c29

View File

@@ -19,6 +19,7 @@ TagManager:
- Door
- Trumpet
- DEBUG
- ProjectileEnemy
layers:
- Default
- TransparentFX