fixed explosion animation
should've been in previous commit but it didn't save bc unity being unity
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		@@ -2303,6 +2303,14 @@ PrefabInstance:
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      propertyPath: m_Name
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      value: Slug (4)
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      propertyPath: m_FlipX
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      value: 1
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      objectReference: {fileID: 0}
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    - target: {fileID: 493245979038171999, guid: fe6515c8ba67e4334bd83dff507ec83e, type: 3}
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      propertyPath: m_FlipY
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      value: 1
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      objectReference: {fileID: 0}
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      propertyPath: rangeHorizontal
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      value: 2
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