From 05cf1c729b53ee227463f7e640585f3ee4aad0e3 Mon Sep 17 00:00:00 2001 From: Sam Date: Sat, 6 May 2023 18:32:19 -0700 Subject: [PATCH] fixed explosion animation should've been in previous commit but it didn't save bc unity being unity --- Assets/Animations/Bat/BatController.controller | 2 +- Assets/Animations/Effects/Explosion.anim | 2 +- Assets/Scenes/GrappleScene.unity | 8 ++++++++ 3 files changed, 10 insertions(+), 2 deletions(-) diff --git a/Assets/Animations/Bat/BatController.controller b/Assets/Animations/Bat/BatController.controller index 0df2907..eec0bee 100644 --- a/Assets/Animations/Bat/BatController.controller +++ b/Assets/Animations/Bat/BatController.controller @@ -65,7 +65,7 @@ AnimatorController: m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 - m_Controller: {fileID: 0} + m_Controller: {fileID: 9100000} m_AnimatorLayers: - serializedVersion: 5 m_Name: Base Layer diff --git a/Assets/Animations/Effects/Explosion.anim b/Assets/Animations/Effects/Explosion.anim index 41fba88..5693c67 100644 --- a/Assets/Animations/Effects/Explosion.anim +++ b/Assets/Animations/Effects/Explosion.anim @@ -82,7 +82,7 @@ AnimationClip: m_Level: 0 m_CycleOffset: 0 m_HasAdditiveReferencePose: 0 - m_LoopTime: 1 + m_LoopTime: 0 m_LoopBlend: 0 m_LoopBlendOrientation: 0 m_LoopBlendPositionY: 0 diff --git a/Assets/Scenes/GrappleScene.unity b/Assets/Scenes/GrappleScene.unity index f595fb3..3951f46 100644 --- a/Assets/Scenes/GrappleScene.unity +++ b/Assets/Scenes/GrappleScene.unity @@ -2303,6 +2303,14 @@ PrefabInstance: propertyPath: m_Name value: Slug (4) objectReference: {fileID: 0} + - target: {fileID: 493245979038171999, guid: fe6515c8ba67e4334bd83dff507ec83e, type: 3} + propertyPath: m_FlipX + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 493245979038171999, guid: fe6515c8ba67e4334bd83dff507ec83e, type: 3} + propertyPath: m_FlipY + value: 1 + objectReference: {fileID: 0} - target: {fileID: 4018407283885727215, guid: fe6515c8ba67e4334bd83dff507ec83e, type: 3} propertyPath: rangeHorizontal value: 2