fixed explosion animation
should've been in previous commit but it didn't save bc unity being unity
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		@@ -65,7 +65,7 @@ AnimatorController:
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    m_DefaultFloat: 0
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    m_DefaultInt: 0
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    m_DefaultBool: 0
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    m_Controller: {fileID: 0}
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    m_Controller: {fileID: 9100000}
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  m_AnimatorLayers:
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  - serializedVersion: 5
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    m_Name: Base Layer
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