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ofb/Assets/TextMesh Pro
History
slevy14 4625a1f6ba added new enemy prefab, reconfigured enemy patrol script
enemy patrol now contains option for vertical movement
2023-04-28 02:13:40 -07:00
..
Documentation
added a way for the player to die and respawn, reconfigured test level
2023-04-13 16:52:11 -07:00
Fonts
added a way for the player to die and respawn, reconfigured test level
2023-04-13 16:52:11 -07:00
Resources
added new enemy prefab, reconfigured enemy patrol script
2023-04-28 02:13:40 -07:00
Shaders
added a way for the player to die and respawn, reconfigured test level
2023-04-13 16:52:11 -07:00
Sprites
added a way for the player to die and respawn, reconfigured test level
2023-04-13 16:52:11 -07:00
Documentation.meta
added a way for the player to die and respawn, reconfigured test level
2023-04-13 16:52:11 -07:00
Fonts.meta
added a way for the player to die and respawn, reconfigured test level
2023-04-13 16:52:11 -07:00
Resources.meta
added a way for the player to die and respawn, reconfigured test level
2023-04-13 16:52:11 -07:00
Shaders.meta
added a way for the player to die and respawn, reconfigured test level
2023-04-13 16:52:11 -07:00
Sprites.meta
added a way for the player to die and respawn, reconfigured test level
2023-04-13 16:52:11 -07:00
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