ofb/Assets/Scripts/Bouncepad.cs

26 lines
454 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Bouncepad : MonoBehaviour
{
public enum Facing
{
Left,
Right,
}
[SerializeField]
Facing bounceDirection = Facing.Left;
[SerializeField]
public float bounceForce = 20f;
[SerializeField]
public float verticalMultiplier = 1.0f;
public Facing Direction()
{
return this.bounceDirection;
}
}