ofb/Assets/Scripts
2023-05-07 00:09:47 -07:00
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Bouncepad.cs change: Added cymbal functionality to player behavior and added some adjustment to jump pads 2023-05-05 02:51:53 -07:00
Bouncepad.cs.meta change: Added second level to MushroomVillage and implemented jump pads 2023-05-05 00:42:35 -07:00
CameraMovement.cs removed commented out code and print statements 2023-05-06 19:05:46 -07:00
CameraMovement.cs.meta added animation and camera 2023-04-19 21:34:00 -07:00
DebugSceneSwitcher.cs removed commented out code and print statements 2023-05-06 19:05:46 -07:00
DebugSceneSwitcher.cs.meta added scene switcher debug menu 2023-04-27 12:27:15 -07:00
DialogBoxes.cs removed commented out code and print statements 2023-05-06 19:05:46 -07:00
DialogBoxes.cs.meta added transition scene with basic tutorial AND PERSISTENT DATA 2023-04-27 12:27:15 -07:00
EnemyPatrol.cs testing why enemies jittering 2023-05-06 21:00:15 -07:00
EnemyPatrol.cs.meta imported grappling files 2023-04-11 19:55:24 -07:00
GameUIController.cs fixed cymbal bugs 2023-05-05 12:24:04 -07:00
GameUIController.cs.meta added some basic ui 2023-05-01 16:05:41 -07:00
Launch.cs reconfigured collision 2023-04-17 15:22:24 -07:00
Launch.cs.meta imported grappling files 2023-04-11 19:55:24 -07:00
PlayerBehavior.cs change: Implemented the cymbals as a pogo mechanic for projectiles 2023-05-06 22:14:04 -07:00
PlayerBehavior.cs.meta imported grappling files 2023-04-11 19:55:24 -07:00
PlayerController.cs removed commented out code and print statements 2023-05-06 19:05:46 -07:00
PlayerController.cs.meta Initial commit and start of project 2023-04-09 21:59:32 -07:00
PlayerData.cs removed commented out code and print statements 2023-05-06 19:05:46 -07:00
PlayerData.cs.meta Progress on movement controller 2023-04-17 00:01:49 -07:00
PlayerMovementData.asset COYOTE TIME WORKS 2023-05-05 20:52:28 -07:00
PlayerMovementData.asset.meta Finished overhaul of movement controller 2023-04-27 12:18:47 -07:00
ProgrammerHUDController.cs change: Removed dependencies and references to OLD_StateController 2023-05-04 11:26:47 -07:00
ProgrammerHUDController.cs.meta imported grappling files 2023-04-11 19:55:24 -07:00
ProjectileBehavior.cs fix: Re-added projectiles deleting themselves when they hit the player 2023-05-07 00:09:47 -07:00
ProjectileBehavior.cs.meta imported grappling files 2023-04-11 19:55:24 -07:00
ProjectileEnemy.cs change: Implemented the cymbals as a pogo mechanic for projectiles 2023-05-06 22:14:04 -07:00
ProjectileEnemy.cs.meta imported grappling files 2023-04-11 19:55:24 -07:00
SceneController.cs removed commented out code and print statements 2023-05-06 19:05:46 -07:00
SceneController.cs.meta added a start screen and scene manager 2023-04-27 12:27:15 -07:00
SpawnPointBehavior.cs Added in tilemaps and started blocking the level out 2023-05-04 11:26:01 -07:00
SpawnPointBehavior.cs.meta created spawn point system 2023-04-27 12:27:15 -07:00
StateController.cs change: Implemented the cymbals as a pogo mechanic for projectiles 2023-05-06 22:14:04 -07:00
StateController.cs.meta added a way for the player to die and respawn, reconfigured test level 2023-04-13 16:52:11 -07:00
TambourineBehavior.cs removed commented out code and print statements 2023-05-06 19:05:46 -07:00
TambourineBehavior.cs.meta imported grappling files 2023-04-11 19:55:24 -07:00
Tutorial_GrapplingGun.cs removed commented out code and print statements 2023-05-06 19:05:46 -07:00
Tutorial_GrapplingGun.cs.meta imported grappling files 2023-04-11 19:55:24 -07:00
Tutorial_GrapplingRope.cs removed commented out code and print statements 2023-05-06 19:05:46 -07:00
Tutorial_GrapplingRope.cs.meta imported grappling files 2023-04-11 19:55:24 -07:00
VictoryObjectBehavior.cs change: Switched the state controller and scene controller to a singleton class 2023-05-04 11:25:58 -07:00
VictoryObjectBehavior.cs.meta created victory object and level progression 2023-04-30 13:34:02 -07:00