16a190949d
also tried to create a way to launch the game from any scene, but it doesn't really work. don't use anything in the folder called "DEBUG"
92 lines
4.0 KiB
Plaintext
92 lines
4.0 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!1001 &266776708414841791
|
|
PrefabInstance:
|
|
m_ObjectHideFlags: 0
|
|
serializedVersion: 2
|
|
m_Modification:
|
|
serializedVersion: 3
|
|
m_TransformParent: {fileID: 0}
|
|
m_Modifications:
|
|
- target: {fileID: 715590348252574761, guid: ecbe9d625a3954206bc8d3d6361ad9b2, type: 3}
|
|
propertyPath: m_SpriteTilingProperty.oldSize.x
|
|
value: 2
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: 715590348252574761, guid: ecbe9d625a3954206bc8d3d6361ad9b2, type: 3}
|
|
propertyPath: m_SpriteTilingProperty.oldSize.y
|
|
value: 2
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: 1206589089063141587, guid: ecbe9d625a3954206bc8d3d6361ad9b2, type: 3}
|
|
propertyPath: m_RootOrder
|
|
value: 0
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: 1206589089063141587, guid: ecbe9d625a3954206bc8d3d6361ad9b2, type: 3}
|
|
propertyPath: m_LocalPosition.x
|
|
value: -85.94
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: 1206589089063141587, guid: ecbe9d625a3954206bc8d3d6361ad9b2, type: 3}
|
|
propertyPath: m_LocalPosition.y
|
|
value: -35.98
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: 1206589089063141587, guid: ecbe9d625a3954206bc8d3d6361ad9b2, type: 3}
|
|
propertyPath: m_LocalPosition.z
|
|
value: 0
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: 1206589089063141587, guid: ecbe9d625a3954206bc8d3d6361ad9b2, type: 3}
|
|
propertyPath: m_LocalRotation.w
|
|
value: 1
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: 1206589089063141587, guid: ecbe9d625a3954206bc8d3d6361ad9b2, type: 3}
|
|
propertyPath: m_LocalRotation.x
|
|
value: 0
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: 1206589089063141587, guid: ecbe9d625a3954206bc8d3d6361ad9b2, type: 3}
|
|
propertyPath: m_LocalRotation.y
|
|
value: 0
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: 1206589089063141587, guid: ecbe9d625a3954206bc8d3d6361ad9b2, type: 3}
|
|
propertyPath: m_LocalRotation.z
|
|
value: 0
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: 1206589089063141587, guid: ecbe9d625a3954206bc8d3d6361ad9b2, type: 3}
|
|
propertyPath: m_LocalEulerAnglesHint.x
|
|
value: 0
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: 1206589089063141587, guid: ecbe9d625a3954206bc8d3d6361ad9b2, type: 3}
|
|
propertyPath: m_LocalEulerAnglesHint.y
|
|
value: 0
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: 1206589089063141587, guid: ecbe9d625a3954206bc8d3d6361ad9b2, type: 3}
|
|
propertyPath: m_LocalEulerAnglesHint.z
|
|
value: 0
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: 6208669727620019879, guid: ecbe9d625a3954206bc8d3d6361ad9b2, type: 3}
|
|
propertyPath: m_Sprite
|
|
value:
|
|
objectReference: {fileID: 21300000, guid: 139fb569a4c66d14b85de9b38fc0c5b9, type: 3}
|
|
- target: {fileID: 6208669727620019879, guid: ecbe9d625a3954206bc8d3d6361ad9b2, type: 3}
|
|
propertyPath: m_SortingLayer
|
|
value: -1
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: 6208669727620019879, guid: ecbe9d625a3954206bc8d3d6361ad9b2, type: 3}
|
|
propertyPath: m_SortingLayerID
|
|
value: 1151961751
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: 6806933941183193853, guid: ecbe9d625a3954206bc8d3d6361ad9b2, type: 3}
|
|
propertyPath: m_Name
|
|
value: SpawnPoint (1) Variant
|
|
objectReference: {fileID: 0}
|
|
- target: {fileID: 7584420093960353499, guid: ecbe9d625a3954206bc8d3d6361ad9b2, type: 3}
|
|
propertyPath: activatedSprite
|
|
value:
|
|
objectReference: {fileID: 21300000, guid: 78d1c1bdc161c4ec5992471236d414dd, type: 3}
|
|
- target: {fileID: 7584420093960353499, guid: ecbe9d625a3954206bc8d3d6361ad9b2, type: 3}
|
|
propertyPath: deactivatedSprite
|
|
value:
|
|
objectReference: {fileID: 21300000, guid: 139fb569a4c66d14b85de9b38fc0c5b9, type: 3}
|
|
m_RemovedComponents: []
|
|
m_RemovedGameObjects: []
|
|
m_AddedGameObjects: []
|
|
m_AddedComponents: []
|
|
m_SourcePrefab: {fileID: 100100000, guid: ecbe9d625a3954206bc8d3d6361ad9b2, type: 3}
|