ofb/Assets/TextMesh Pro/Resources
slevy14 4625a1f6ba added new enemy prefab, reconfigured enemy patrol script
enemy patrol now contains option for vertical movement
2023-04-28 02:13:40 -07:00
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Fonts & Materials added new enemy prefab, reconfigured enemy patrol script 2023-04-28 02:13:40 -07:00
Sprite Assets added a way for the player to die and respawn, reconfigured test level 2023-04-13 16:52:11 -07:00
Style Sheets added a way for the player to die and respawn, reconfigured test level 2023-04-13 16:52:11 -07:00
Fonts & Materials.meta added a way for the player to die and respawn, reconfigured test level 2023-04-13 16:52:11 -07:00
LineBreaking Following Characters.txt added a way for the player to die and respawn, reconfigured test level 2023-04-13 16:52:11 -07:00
LineBreaking Following Characters.txt.meta added a way for the player to die and respawn, reconfigured test level 2023-04-13 16:52:11 -07:00
LineBreaking Leading Characters.txt added a way for the player to die and respawn, reconfigured test level 2023-04-13 16:52:11 -07:00
LineBreaking Leading Characters.txt.meta added a way for the player to die and respawn, reconfigured test level 2023-04-13 16:52:11 -07:00
Sprite Assets.meta added a way for the player to die and respawn, reconfigured test level 2023-04-13 16:52:11 -07:00
Style Sheets.meta added a way for the player to die and respawn, reconfigured test level 2023-04-13 16:52:11 -07:00
TMP Settings.asset added a way for the player to die and respawn, reconfigured test level 2023-04-13 16:52:11 -07:00
TMP Settings.asset.meta added a way for the player to die and respawn, reconfigured test level 2023-04-13 16:52:11 -07:00