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Bouncepad.cs
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change: Added cymbal functionality to player behavior and added some adjustment to jump pads
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2023-05-05 02:51:53 -07:00 |
Bouncepad.cs.meta
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change: Added second level to MushroomVillage and implemented jump pads
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2023-05-05 00:42:35 -07:00 |
CameraMovement.cs
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removed commented out code and print statements
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2023-05-06 19:05:46 -07:00 |
CameraMovement.cs.meta
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added animation and camera
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2023-04-19 21:34:00 -07:00 |
DebugSceneSwitcher.cs
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removed commented out code and print statements
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2023-05-06 19:05:46 -07:00 |
DebugSceneSwitcher.cs.meta
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added scene switcher debug menu
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2023-04-27 12:27:15 -07:00 |
DialogBoxes.cs
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removed commented out code and print statements
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2023-05-06 19:05:46 -07:00 |
DialogBoxes.cs.meta
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added transition scene with basic tutorial AND PERSISTENT DATA
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2023-04-27 12:27:15 -07:00 |
EnemyPatrol.cs
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testing why enemies jittering
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2023-05-06 21:00:15 -07:00 |
EnemyPatrol.cs.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
GameUIController.cs
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fixed cymbal bugs
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2023-05-05 12:24:04 -07:00 |
GameUIController.cs.meta
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added some basic ui
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2023-05-01 16:05:41 -07:00 |
Launch.cs
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reconfigured collision
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2023-04-17 15:22:24 -07:00 |
Launch.cs.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
PlayerBehavior.cs
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change: Implemented the cymbals as a pogo mechanic for projectiles
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2023-05-06 22:14:04 -07:00 |
PlayerBehavior.cs.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
PlayerController.cs
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removed commented out code and print statements
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2023-05-06 19:05:46 -07:00 |
PlayerController.cs.meta
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Initial commit and start of project
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2023-04-09 21:59:32 -07:00 |
PlayerData.cs
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removed commented out code and print statements
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2023-05-06 19:05:46 -07:00 |
PlayerData.cs.meta
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Progress on movement controller
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2023-04-17 00:01:49 -07:00 |
PlayerMovementData.asset
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COYOTE TIME WORKS
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2023-05-05 20:52:28 -07:00 |
PlayerMovementData.asset.meta
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Finished overhaul of movement controller
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2023-04-27 12:18:47 -07:00 |
ProgrammerHUDController.cs
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change: Removed dependencies and references to OLD_StateController
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2023-05-04 11:26:47 -07:00 |
ProgrammerHUDController.cs.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
ProjectileBehavior.cs
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fix: Re-added projectiles deleting themselves when they hit the player
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2023-05-07 00:09:47 -07:00 |
ProjectileBehavior.cs.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
ProjectileEnemy.cs
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change: Implemented the cymbals as a pogo mechanic for projectiles
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2023-05-06 22:14:04 -07:00 |
ProjectileEnemy.cs.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
SceneController.cs
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removed commented out code and print statements
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2023-05-06 19:05:46 -07:00 |
SceneController.cs.meta
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added a start screen and scene manager
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2023-04-27 12:27:15 -07:00 |
SpawnPointBehavior.cs
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Added in tilemaps and started blocking the level out
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2023-05-04 11:26:01 -07:00 |
SpawnPointBehavior.cs.meta
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created spawn point system
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2023-04-27 12:27:15 -07:00 |
StateController.cs
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change: Implemented the cymbals as a pogo mechanic for projectiles
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2023-05-06 22:14:04 -07:00 |
StateController.cs.meta
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added a way for the player to die and respawn, reconfigured test level
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2023-04-13 16:52:11 -07:00 |
TambourineBehavior.cs
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removed commented out code and print statements
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2023-05-06 19:05:46 -07:00 |
TambourineBehavior.cs.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
Tutorial_GrapplingGun.cs
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removed commented out code and print statements
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2023-05-06 19:05:46 -07:00 |
Tutorial_GrapplingGun.cs.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
Tutorial_GrapplingRope.cs
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removed commented out code and print statements
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2023-05-06 19:05:46 -07:00 |
Tutorial_GrapplingRope.cs.meta
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imported grappling files
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2023-04-11 19:55:24 -07:00 |
VictoryObjectBehavior.cs
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change: Switched the state controller and scene controller to a singleton class
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2023-05-04 11:25:58 -07:00 |
VictoryObjectBehavior.cs.meta
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created victory object and level progression
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2023-04-30 13:34:02 -07:00 |