%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1421510537867531919 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3342708045750327027} - component: {fileID: 3678380103636408305} m_Layer: 0 m_Name: DEBUG m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3342708045750327027 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421510537867531919} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &3678380103636408305 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1421510537867531919} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1e997dce0966f487eaf71db58b7b27f8, type: 3} m_Name: m_EditorClassIdentifier: stateControllerPrefab: {fileID: 5592250714439549880, guid: d6205339b553a488587c95750260d944, type: 3} sceneManagerPrefab: {fileID: 7558072936968143766, guid: 35b05d81f883142a3b0fb35e51bb3da0, type: 3} debugCanvasPrefab: {fileID: 5492200001176623974, guid: ff99a7d0beeca415e911378b9b377de4, type: 3}