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c4a618ac80
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3831813409
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||||
propertyPath: m_LocalPosition.x
|
||||
@ -19908,7 +19902,7 @@ Transform:
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 14
|
||||
m_RootOrder: 15
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1932598057
|
||||
GameObject:
|
||||
@ -20001,7 +19995,7 @@ Transform:
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 20
|
||||
m_RootOrder: 21
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &1997830446
|
||||
PrefabInstance:
|
||||
@ -20021,7 +20015,7 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3126075626113644576, guid: bdd07b902ef53a2d4a03cd503bb6e9ae, type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 34
|
||||
value: 35
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3126075626113644576, guid: bdd07b902ef53a2d4a03cd503bb6e9ae, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
@ -20082,7 +20076,7 @@ PrefabInstance:
|
||||
m_Modifications:
|
||||
- target: {fileID: 3126075626113644576, guid: bdd07b902ef53a2d4a03cd503bb6e9ae, type: 3}
|
||||
propertyPath: m_RootOrder
|
||||
value: 31
|
||||
value: 32
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3126075626113644576, guid: bdd07b902ef53a2d4a03cd503bb6e9ae, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
|
@ -20,7 +20,7 @@ public class ProjectileBehavior : MonoBehaviour
|
||||
|
||||
public void OnCollisionEnter2D(Collision2D col)
|
||||
{
|
||||
if (col.gameObject.tag == "wall" || col.gameObject.tag == "Player")
|
||||
if (col.gameObject.tag == "wall")
|
||||
{
|
||||
Explode();
|
||||
}
|
||||
|
16
README.md
16
README.md
@ -2,4 +2,18 @@
|
||||
|
||||
## Requirements
|
||||
|
||||
* [Unity (2022.2.15f1](https://unity.com/download)
|
||||
1. [aseprite](https://www.aseprite.org/)
|
||||
2. python (To automatically compile the assets)
|
||||
|
||||
## First Time Setup
|
||||
|
||||
The assets for the game are stored separately to the code. To retrieve the assets for the first time, run:
|
||||
|
||||
1. `git submodule init`
|
||||
2. `git submodule update --init --recursive --remote`
|
||||
|
||||
From there, only the second command has to be run in order to update the assets
|
||||
|
||||
## Compiling the Assets
|
||||
|
||||
`python compile_assets.py`
|
||||
|
Loading…
Reference in New Issue
Block a user