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8 changed files with 177 additions and 26220 deletions

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View File

@ -20,7 +20,7 @@ public class ProjectileBehavior : MonoBehaviour
public void OnCollisionEnter2D(Collision2D col)
{
if (col.gameObject.tag == "wall" || col.gameObject.tag == "Player")
if (col.gameObject.tag == "wall")
{
Explode();
}

View File

@ -2,4 +2,18 @@
## Requirements
* [Unity (2022.2.15f1](https://unity.com/download)
1. [aseprite](https://www.aseprite.org/)
2. python (To automatically compile the assets)
## First Time Setup
The assets for the game are stored separately to the code. To retrieve the assets for the first time, run:
1. `git submodule init`
2. `git submodule update --init --recursive --remote`
From there, only the second command has to be run in order to update the assets
## Compiling the Assets
`python compile_assets.py`