slevy14
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153a1b4f8d
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fixed combining branch
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2023-04-27 20:12:07 -07:00 |
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slevy14
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716036bc1f
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moved trumpet jump to new player controller
this should work, though i'm still not 100% sure how the new jump works
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2023-04-27 19:47:39 -07:00 |
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Sam
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01ebd18f5b
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merged "master" into "combining
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2023-04-27 19:15:53 -07:00 |
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Bryanna
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79194a1015
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grenouille assets
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2023-04-27 15:56:36 -07:00 |
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slevy14
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863d7e04ef
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(kinda) fixed grapple momentum
also updated the player prefab -- PLEASE remember to override the player prefab with any changes you make to the individual object in the scene
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2023-04-27 13:31:04 -07:00 |
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Nicholas Novak
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8e221cf94b
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Adapted movement controller to work with master
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2023-04-27 12:54:31 -07:00 |
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Nicholas Novak
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ded2d4e1da
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Finished overhaul of movement controller
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2023-04-27 12:18:47 -07:00 |
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slevy14
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cb059613f9
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cleaned up scripts a little bit
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2023-04-17 16:47:12 -07:00 |
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slevy14
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275763628b
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reconfigured collision
also made some adjustments to player behavior and controller
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2023-04-17 15:22:24 -07:00 |
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Nicholas Novak
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fb8732f820
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Progress on movement controller
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2023-04-17 00:01:49 -07:00 |
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Nicholas Novak
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663c037af3
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Added a movement controller, and added a demo scene
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2023-04-09 23:09:21 -07:00 |
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Nicholas Novak
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415a92cf24
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Initial commit and start of project
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2023-04-09 21:59:32 -07:00 |
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