Sam
e8fcb4e3c4
can now navigate mushroom village
...
also added event system so the canvases work properly
2023-05-05 13:05:16 -07:00
Sam
6131bc7ca1
fixed cymbal bugs
...
sound no longer breaks (separate game object for sound), ui updated
2023-05-05 12:24:04 -07:00
Nicholas Novak
d3dfe2acac
change: Finished MushroomVillage
...
This includes changes such as putting enemies in levels, adding
projectiles, and finalizing the bounces for the moving platforms
The cymbal has been implemented, and provides a short immunity to
projectiles
Every section is playable, and includes a final ending object, although there
is no transistion to the level from the previous level yet
2023-05-05 10:44:55 -07:00
Nicholas Novak
ba01db1051
change: Added some enemies and some of the stages, finishing most of the first section of the level
2023-05-05 02:53:03 -07:00
Nicholas Novak
8b773f0119
change: Changed some of the jump values to match the level, and preparing for second half of blocking
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This prepares the level for the second half, where the player will be
using the cymbals more, as well as more of the mechanics from other
levels
2023-05-05 00:42:40 -07:00
Nicholas Novak
9057a159c0
fix: Made it so that you can repeatedly bounce on bounce pads
2023-05-05 00:42:40 -07:00
Nicholas Novak
97419d36de
change: Added second level to MushroomVillage and implemented jump pads
2023-05-05 00:42:35 -07:00
Nicholas Novak
6ac28f4560
More work on mushroom forest
2023-05-05 00:41:13 -07:00
Nicholas Novak
ee158dd9a1
change: Added new tilemaps and MushroomForest scene
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This adds two new tilesets, as well as start on the mushroom forest
scene that includes part of the block out of the level, but nothing else
2023-05-04 11:26:01 -07:00
Nicholas Novak
ee0b076ba7
Added in tilemaps and started blocking the level out
2023-05-04 11:26:01 -07:00