Commit Graph
11 Commits
Author SHA1 Message Date
Nicholas Novak d3dfe2acac change: Finished MushroomVillage
This includes changes such as putting enemies in levels, adding
projectiles, and finalizing the bounces for the moving platforms

The cymbal has been implemented, and provides a short immunity to
projectiles

Every section is playable, and includes a final ending object, although there
is no transistion to the level from the previous level yet
2023-05-05 10:44:55 -07:00
Nicholas Novak 036ce9452c change: Added the Cymbal crash to the controls 2023-05-05 02:52:18 -07:00
Sam 9bd25a7d8e added controller support!
done through the input settings, using the "gamepad" layout -- it should work, but i do not have a controller and cannot test lol. if someone with a controller wants to test, it should work for everything except menu navigation, which you'll still need a mouse for
2023-05-05 00:32:56 -07:00
allylikesfrogs 36e5300300 periodic update for my own sanity 2023-05-02 22:04:18 -07:00
Sam 16a190949d created victory object and level progression
also tried to create a way to launch the game from any scene, but it doesn't really work. don't use anything in the folder called "DEBUG"
2023-04-30 13:34:02 -07:00
slevy14 41d128373d added scene switcher debug menu
can be accessed at any time with the
2023-04-26 13:03:48 -07:00
slevy14 c0f9749da5 added transition scene with basic tutorial AND PERSISTENT DATA
PLEASE launch game from the main menu scene, otherwise persistent data will not load correctly
2023-04-25 13:27:12 -07:00
slevy14 cea079d243 added basic pause menu 2023-04-25 10:59:49 -07:00
slevy14 275763628b reconfigured collision
also made some adjustments to player behavior and controller
2023-04-17 15:22:24 -07:00
slevy14 5a1ab041de imported grappling files 2023-04-11 19:55:24 -07:00
Nicholas Novak 663c037af3 Added a movement controller, and added a demo scene 2023-04-09 23:09:21 -07:00