Commit Graph

12 Commits

Author SHA1 Message Date
Sam
14a4de41cc bugfixing
added canvas objects to all scenes (and event systems with them), game should be playable all the way through maybe!
2023-04-30 22:01:55 -07:00
Sam
c51af3ce92 bugfixed tambourine and player death
death still needs work!
2023-04-30 14:16:29 -07:00
Sam
16a190949d created victory object and level progression
also tried to create a way to launch the game from any scene, but it doesn't really work. don't use anything in the folder called "DEBUG"
2023-04-30 13:34:02 -07:00
slevy14
405e20ca2f lots of small changes lol
worked on tambourine level layout, improved tambourine throwing, created enemy respawn system
2023-04-29 14:51:50 -07:00
slevy14
33ee9e08e1 added a debug mode variable to state controller
if this is checked, then the debug menu will be useable. when building the game, make sure to uncheck the debug mode box to prevent it from coming up in the build
2023-04-26 13:27:08 -07:00
slevy14
41d128373d added scene switcher debug menu
can be accessed at any time with the
2023-04-26 13:03:48 -07:00
slevy14
6612092d51 added buttons to pause menu 2023-04-25 15:38:12 -07:00
slevy14
c0f9749da5 added transition scene with basic tutorial AND PERSISTENT DATA
PLEASE launch game from the main menu scene, otherwise persistent data will not load correctly
2023-04-25 13:27:12 -07:00
slevy14
32a1412a57 added animation and camera
camera movement is very basic, animation is just right facing lol. also i know the organization is a bit of a mess, i promise i'll fix it
2023-04-19 21:34:00 -07:00
slevy14
275763628b reconfigured collision
also made some adjustments to player behavior and controller
2023-04-17 15:22:24 -07:00
slevy14
4b7bb231a9 added a way for the player to die and respawn, reconfigured test level
ALSO installed TMP but it has been giving me ISSUES
2023-04-13 16:52:11 -07:00
slevy14
5a1ab041de imported grappling files 2023-04-11 19:55:24 -07:00