restructuring level
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@@ -247,7 +247,6 @@ public class PlayerBehavior : MonoBehaviour
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{
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reflect = new Vector2(saveVelocity.x,-(saveVelocity.y) * bonk);
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}
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//reflect = new Vector2(saveVelocity.x,-(saveVelocity.y) * bonk);
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_rb.AddForce(reflect, ForceMode2D.Impulse);
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reflect = Vector2.zero;
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isDash = false;
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