restructuring level
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		@@ -247,7 +247,6 @@ public class PlayerBehavior : MonoBehaviour
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        {
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            reflect = new Vector2(saveVelocity.x,-(saveVelocity.y) * bonk);
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        }
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        //reflect = new Vector2(saveVelocity.x,-(saveVelocity.y) * bonk);
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        _rb.AddForce(reflect, ForceMode2D.Impulse);
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        reflect = Vector2.zero;
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        isDash = false;
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