fix: Made audio work again
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96acb9ba5f
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@ -43,8 +43,6 @@ public class StateController : MonoBehaviour
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void Awake()
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void Awake()
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{
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{
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// TODO: Remove this when done
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AudioListener.pause = true;
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if (Instance == null)
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if (Instance == null)
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{
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{
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Instance = this;
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Instance = this;
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