Added in tilemaps and started blocking the level out
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834
Assets/Scenes/MushroomForest.unity
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834
Assets/Scenes/MushroomForest.unity
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7
Assets/Scenes/MushroomForest.unity.meta
Normal file
7
Assets/Scenes/MushroomForest.unity.meta
Normal file
@ -0,0 +1,7 @@
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@ -14,7 +14,7 @@ public class GameUIController : MonoBehaviour
|
||||
[HideInInspector] public GameObject tambourineUI;
|
||||
[HideInInspector] public GameObject clarinetUI;
|
||||
|
||||
void Start()
|
||||
void Awake()
|
||||
{
|
||||
this.trumpetUI = trumpetBackground.transform.GetChild(0).gameObject;
|
||||
this.tambourineUI = tambourineBackground.transform.GetChild(0).gameObject;
|
||||
|
@ -15,24 +15,25 @@ public class SpawnPointBehavior : MonoBehaviour
|
||||
|
||||
// not set in inspector
|
||||
private SpriteRenderer _sr;
|
||||
private StateController stateController;
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
_sr = this.gameObject.GetComponent<SpriteRenderer>();
|
||||
stateController = GameObject.Find("StateController").GetComponent<StateController>();
|
||||
if (firstSpawnPoint) {
|
||||
if (firstSpawnPoint)
|
||||
{
|
||||
ActivateSpawnPoint();
|
||||
}
|
||||
}
|
||||
|
||||
public void ActivateSpawnPoint() {
|
||||
public void ActivateSpawnPoint()
|
||||
{
|
||||
_sr.sprite = activatedSprite;
|
||||
stateController.spawnPoint = this.gameObject;
|
||||
StateController.Instance.spawnPoint = this.gameObject;
|
||||
}
|
||||
|
||||
public void DeactivateSpawnPoint() {
|
||||
public void DeactivateSpawnPoint()
|
||||
{
|
||||
_sr.sprite = deactivatedSprite;
|
||||
}
|
||||
}
|
||||
|
@ -48,7 +48,7 @@ public class StateController : MonoBehaviour
|
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{
|
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Instance = this;
|
||||
}
|
||||
//DontDestroyOnLoad(this.gameObject);
|
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DontDestroyOnLoad(this.gameObject);
|
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SceneManager.sceneLoaded += OnSceneLoaded;
|
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|
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if (this.inDebugMode)
|
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@ -123,9 +123,12 @@ public class StateController : MonoBehaviour
|
||||
case "GrenouilleVillage":
|
||||
this.itemProgression = UnlockedItems.None;
|
||||
break;
|
||||
case "GrappleScene":
|
||||
case "Brasslands":
|
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Reference in New Issue
Block a user