Added in tilemaps and started blocking the level out

This commit is contained in:
Nicholas Novak
2023-05-03 15:18:21 -07:00
parent 9f70008657
commit ee0b076ba7
1138 changed files with 46413 additions and 13 deletions

View File

@@ -48,7 +48,7 @@ public class StateController : MonoBehaviour
{
Instance = this;
}
//DontDestroyOnLoad(this.gameObject);
DontDestroyOnLoad(this.gameObject);
SceneManager.sceneLoaded += OnSceneLoaded;
if (this.inDebugMode)
@@ -123,9 +123,12 @@ public class StateController : MonoBehaviour
case "GrenouilleVillage":
this.itemProgression = UnlockedItems.None;
break;
case "GrappleScene":
case "Brasslands":
this.itemProgression = UnlockedItems.Trumpet;
break;
case "GrappleScene":
this.itemProgression = UnlockedItems.Tambourine;
break;
case "ClarinetScene":
this.itemProgression = UnlockedItems.Clarinet;
break;