Added in tilemaps and started blocking the level out
This commit is contained in:
@@ -48,7 +48,7 @@ public class StateController : MonoBehaviour
|
||||
{
|
||||
Instance = this;
|
||||
}
|
||||
//DontDestroyOnLoad(this.gameObject);
|
||||
DontDestroyOnLoad(this.gameObject);
|
||||
SceneManager.sceneLoaded += OnSceneLoaded;
|
||||
|
||||
if (this.inDebugMode)
|
||||
@@ -123,9 +123,12 @@ public class StateController : MonoBehaviour
|
||||
case "GrenouilleVillage":
|
||||
this.itemProgression = UnlockedItems.None;
|
||||
break;
|
||||
case "GrappleScene":
|
||||
case "Brasslands":
|
||||
this.itemProgression = UnlockedItems.Trumpet;
|
||||
break;
|
||||
case "GrappleScene":
|
||||
this.itemProgression = UnlockedItems.Tambourine;
|
||||
break;
|
||||
case "ClarinetScene":
|
||||
this.itemProgression = UnlockedItems.Clarinet;
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user