changed some tambourine behavior
also working on level layout
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		@@ -75,7 +75,7 @@ public class TambourineBehavior : MonoBehaviour {
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    IEnumerator CheckToDestroy() {
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        yield return new WaitForSeconds(5f);
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        print("waited 5");
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        // print("waited 5");
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        if (!player.GetComponent<PlayerBehavior>().grapplingRope.isGrappling) {
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            DestroySelf();
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        }
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