changed some tambourine behavior
also working on level layout
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@@ -75,7 +75,7 @@ public class TambourineBehavior : MonoBehaviour {
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IEnumerator CheckToDestroy() {
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yield return new WaitForSeconds(5f);
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print("waited 5");
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// print("waited 5");
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if (!player.GetComponent<PlayerBehavior>().grapplingRope.isGrappling) {
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DestroySelf();
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}
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