Changed some of the movement parameters to make the character move more naturally

This commit is contained in:
Nicholas Novak 2023-04-27 12:26:10 -07:00
parent ded2d4e1da
commit e4da369c5f

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@ -12,8 +12,8 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 5ddb4766145463c75a48eeb29e77e0d3, type: 3} m_Script: {fileID: 11500000, guid: 5ddb4766145463c75a48eeb29e77e0d3, type: 3}
m_Name: PlayerMovementData m_Name: PlayerMovementData
m_EditorClassIdentifier: m_EditorClassIdentifier:
gravityStrength: -20.408163 gravityStrength: -28.57143
gravityScale: 2.0803428 gravityScale: 2.91248
fallGravityMult: 1.5 fallGravityMult: 1.5
maxFallSpeed: 25 maxFallSpeed: 25
fastFallGravityMult: 2 fastFallGravityMult: 2
@ -26,12 +26,12 @@ MonoBehaviour:
accelInAir: 0.65 accelInAir: 0.65
deccelInAir: 0.65 deccelInAir: 0.65
doConserveMomentum: 1 doConserveMomentum: 1
jumpHeight: 5 jumpHeight: 1.75
jumpTimeToApex: 0.7 jumpTimeToApex: 0.35
jumpForce: 14.285714 jumpForce: 10
jumpCutGravityMult: 2 jumpCutGravityMult: 2
jumpHangGravityMult: 0.5 jumpHangGravityMult: 0.5
jumpHangTimeThreshold: 1 jumpHangTimeThreshold: 1.02
jumpHangAccelerationMult: 1.1 jumpHangAccelerationMult: 1.1
jumpHangMaxSpeedMult: 1.3 jumpHangMaxSpeedMult: 1.3
wallJumpForce: {x: 15, y: 25} wallJumpForce: {x: 15, y: 25}