add trumpet burst animation
still needs work
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@ -36,6 +36,7 @@ public class PlayerMovement : MonoBehaviour
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public GameObject enemy;
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public GameObject enemy;
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bool unlockedTrumpet;
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bool unlockedTrumpet;
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[SerializeField] SpriteRenderer trumpetSprite;
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[SerializeField] SpriteRenderer trumpetSprite;
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GameObject trumpetAnimationObject;
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bool trumpetActive = false;
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bool trumpetActive = false;
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@ -82,6 +83,8 @@ public class PlayerMovement : MonoBehaviour
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||||||
|
trumpetAnimationObject.SetActive(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
@ -581,7 +584,11 @@ public class PlayerMovement : MonoBehaviour
|
|||||||
{
|
{
|
||||||
trumpetActive = true;
|
trumpetActive = true;
|
||||||
trumpetSprite.enabled = true;
|
trumpetSprite.enabled = true;
|
||||||
|
trumpetAnimationObject.SetActive(true);
|
||||||
|
trumpetAnimationObject.GetComponent<Animator>().Play("poof");
|
||||||
yield return new WaitForSeconds(.5f);
|
yield return new WaitForSeconds(.5f);
|
||||||
|
|
||||||
|
trumpetAnimationObject.SetActive(false);
|
||||||
trumpetSprite.enabled = false;
|
trumpetSprite.enabled = false;
|
||||||
trumpetActive = false;
|
trumpetActive = false;
|
||||||
}
|
}
|
||||||
|
BIN
Assets/Sprites/Effects/smoke_burst.png
Normal file
BIN
Assets/Sprites/Effects/smoke_burst.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.4 KiB |
476
Assets/Sprites/Effects/smoke_burst.png.meta
Normal file
476
Assets/Sprites/Effects/smoke_burst.png.meta
Normal file
@ -0,0 +1,476 @@
|
|||||||
|
fileFormatVersion: 2
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|
guid: d8b9cbe288db14073a0a854f6a7fcf77
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|
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|
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|
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|
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|
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|
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|
sRGBTexture: 1
|
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|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
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|
borderMipMap: 0
|
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|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
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|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
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bumpmap:
|
||||||
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|
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|
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|
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streamingMipmapsPriority: 0
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|
vTOnly: 0
|
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|
ignoreMipmapLimit: 0
|
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|
grayScaleToAlpha: 0
|
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|
generateCubemap: 6
|
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|
cubemapConvolution: 0
|
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|
seamlessCubemap: 0
|
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|
textureFormat: 1
|
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|
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|
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|
textureSettings:
|
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|
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|
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|
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|
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|
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|
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|
wrapV: 1
|
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|
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|
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|
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|
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lightmap: 0
|
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|
compressionQuality: 50
|
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|
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|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
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|
alignment: 0
|
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spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 32
|
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|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
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spriteGenerateFallbackPhysicsShape: 1
|
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alphaUsage: 1
|
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alphaIsTransparency: 1
|
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|
spriteTessellationDetail: -1
|
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|
textureType: 8
|
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|
textureShape: 1
|
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|
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|
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|
flipbookColumns: 1
|
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|
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compressionQualitySet: 0
|
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textureFormatSet: 0
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|
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|
swizzle: 50462976
|
||||||
|
cookieLightType: 0
|
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platformSettings:
|
||||||
|
- serializedVersion: 3
|
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|
buildTarget: DefaultTexturePlatform
|
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|
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|
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|
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textureFormat: -1
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compressionQuality: 50
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|
overridden: 0
|
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androidETC2FallbackOverride: 0
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|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
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|
maxTextureSize: 2048
|
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|
resizeAlgorithm: 0
|
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textureFormat: -1
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textureCompression: 1
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|
compressionQuality: 50
|
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|
crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
|
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androidETC2FallbackOverride: 0
|
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|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
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|
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|
buildTarget: Server
|
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|
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|
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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overridden: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites:
|
||||||
|
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|
||||||
|
name: Smoke & Fire_0
|
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|
rect:
|
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|
serializedVersion: 2
|
||||||
|
x: 0
|
||||||
|
y: 48
|
||||||
|
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|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
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|
border: {x: 0, y: 0, z: 0, w: 0}
|
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|
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|
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|
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bones: []
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spriteID: 7a25c3117f6644619bb6c43fce3f356d
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internalID: 206937997
|
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|
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indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
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|
||||||
|
name: Smoke & Fire_1
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 16
|
||||||
|
y: 48
|
||||||
|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
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|
border: {x: 0, y: 0, z: 0, w: 0}
|
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|
outline: []
|
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|
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|
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|
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weights: []
|
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|
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|
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|
name: Smoke & Fire_2
|
||||||
|
rect:
|
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|
serializedVersion: 2
|
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|
x: 32
|
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|
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|
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|
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|
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|
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|
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|
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|
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pivot: {x: 0, y: 0}
|
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border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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edges: []
|
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weights: []
|
||||||
|
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|
||||||
|
name: Smoke & Fire_3
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 48
|
||||||
|
y: 48
|
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|
width: 16
|
||||||
|
height: 16
|
||||||
|
alignment: 0
|
||||||
|
pivot: {x: 0, y: 0}
|
||||||
|
border: {x: 0, y: 0, z: 0, w: 0}
|
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|
outline: []
|
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||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
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|
||||||
|
name: Smoke & Fire_4
|
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|
rect:
|
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|
serializedVersion: 2
|
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|
x: 0
|
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|
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|
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|
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|
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|
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|
alignment: 0
|
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|
pivot: {x: 0, y: 0}
|
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|
border: {x: 0, y: 0, z: 0, w: 0}
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outline: []
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spriteID: f476d88e1a601482faad600dc6b6a881
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edges: []
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weights: []
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|
- serializedVersion: 2
|
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|
name: Smoke & Fire_5
|
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|
rect:
|
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|
serializedVersion: 2
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|
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|
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|
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|
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||||||
|
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|
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|
||||||
|
name: Smoke & Fire_6
|
||||||
|
rect:
|
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|
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|
||||||
|
x: 32
|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
name: Smoke & Fire_7
|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 48
|
||||||
|
y: 32
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
rect:
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
name: Smoke & Fire_9
|
||||||
|
rect:
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
rect:
|
||||||
|
serializedVersion: 2
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
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|
rect:
|
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|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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Loading…
Reference in New Issue
Block a user