improved tambourine behavior
also worked a bit on level balancing, adding background details
This commit is contained in:
@@ -45,7 +45,7 @@ GameObject:
|
||||
- component: {fileID: 1214578695954916569}
|
||||
m_Layer: 0
|
||||
m_Name: CaveOctopus
|
||||
m_TagString: Enemy
|
||||
m_TagString: ProjectileEnemy
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
|
||||
Reference in New Issue
Block a user