added footsteps!
need to move the call from OnMove to Run, still some bugfixing to do
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@@ -370,6 +370,8 @@ MonoBehaviour:
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playerController: {fileID: 5559747613460074786}
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stateController: {fileID: 0}
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playerIsAlive: 1
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footstepSound: {fileID: 8300000, guid: 229b1f1bff3f442ef84c0c9b767dda07, type: 3}
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deathSound: {fileID: 8300000, guid: 3498b07b14bc248cdbc50aa434f962c2, type: 3}
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--- !u!114 &5559747613460074786
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@@ -468,11 +470,11 @@ AudioSource:
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m_Enabled: 1
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serializedVersion: 4
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OutputAudioMixerGroup: {fileID: 0}
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m_audioClip: {fileID: 8300000, guid: 3498b07b14bc248cdbc50aa434f962c2, type: 3}
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m_audioClip: {fileID: 8300000, guid: 229b1f1bff3f442ef84c0c9b767dda07, type: 3}
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m_PlayOnAwake: 0
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m_Volume: 1
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m_Pitch: 1
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Loop: 0
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Loop: 1
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Mute: 0
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Spatialize: 0
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SpatializePostEffects: 0
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