Updated steps to get the correct commits on submodules
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The assets for the game are stored separately to the code. To retrieve the assets for the first time, run:
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The assets for the game are stored separately to the code. To retrieve the assets for the first time, run:
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1. `git submodule init`
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1. `git submodule init`
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2. `git submodule update`
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2. `git submodule update --init --recursive --remote`
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From there, only the second command has to be run in order to update the assets
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From there, only the second command has to be run in order to update the assets
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