more progress on level layout

This commit is contained in:
slevy14 2023-04-29 17:21:56 -07:00
parent 405e20ca2f
commit 8bcb35e8aa
2 changed files with 15618 additions and 290 deletions

View File

@ -36,7 +36,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1383583972917023562
SpriteRenderer:
@ -315,7 +315,7 @@ BoxCollider2D:
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_Offset: {x: 25, y: 25}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
@ -326,5 +326,5 @@ BoxCollider2D:
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 100, y: 100}
m_Size: {x: 125, y: 125}
m_EdgeRadius: 0

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