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first: {x: 21, y: 58, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 18 + m_TileSpriteIndex: 18 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 22, y: 58, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 18 + m_TileSpriteIndex: 18 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 23, y: 58, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 18 + m_TileSpriteIndex: 18 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 24, y: 58, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 18 + m_TileSpriteIndex: 18 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 25, y: 58, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 18 + m_TileSpriteIndex: 18 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - 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first: {x: 31, y: 58, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 18 + m_TileSpriteIndex: 18 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 32, y: 58, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 18 + m_TileSpriteIndex: 18 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 33, y: 58, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 18 + m_TileSpriteIndex: 18 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 34, y: 58, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 18 + m_TileSpriteIndex: 18 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 35, y: 58, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 18 + m_TileSpriteIndex: 18 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 36, y: 58, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 18 + m_TileSpriteIndex: 18 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 37, y: 58, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 18 + m_TileSpriteIndex: 18 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 m_AnimatedTiles: {} m_TileAssetArray: - m_RefCount: 1 @@ -125322,7 +151372,7 @@ Tilemap: m_Data: {fileID: 11400000, guid: 37f612fe02448514a96bd94a2b5defc1, type: 2} - m_RefCount: 24 m_Data: {fileID: 11400000, guid: 501bac8dfe52a0346bfa1eb91a6a2ab4, type: 2} - - m_RefCount: 2360 + - m_RefCount: 4965 m_Data: {fileID: 11400000, guid: 0ee3b34e4fb5ee54fb57e02d06d65095, type: 2} - m_RefCount: 2239 m_Data: {fileID: 11400000, guid: c22f654c8aa9aa944b5d693ca9103328, type: 2} @@ -125571,7 +151621,7 @@ Tilemap: m_Data: {fileID: -266210932, guid: 4cb21af0a9075ef45b61c7e97d0162f4, type: 3} - m_RefCount: 24 m_Data: {fileID: -1748505736, guid: 4cb21af0a9075ef45b61c7e97d0162f4, type: 3} - - m_RefCount: 2360 + - m_RefCount: 4965 m_Data: {fileID: 462095006, guid: 4cb21af0a9075ef45b61c7e97d0162f4, type: 3} - m_RefCount: 2239 m_Data: {fileID: -853772880, guid: 4cb21af0a9075ef45b61c7e97d0162f4, type: 3} @@ -125784,7 +151834,7 @@ Tilemap: - m_RefCount: 5 m_Data: {fileID: 1430899303, guid: 4cb21af0a9075ef45b61c7e97d0162f4, type: 3} m_TileMatrixArray: - - m_RefCount: 10733 + - m_RefCount: 13338 m_Data: e00: 1 e01: 0 @@ -125821,13 +151871,13 @@ Tilemap: e32: 0 e33: 1 m_TileColorArray: - - m_RefCount: 11709 + - m_RefCount: 14314 m_Data: {r: 1, g: 1, b: 1, a: 1} m_TileObjectToInstantiateArray: [] m_AnimationFrameRate: 1 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Origin: {x: -117, y: -64, z: 0} - m_Size: {x: 139, y: 123, z: 1} + m_Size: {x: 155, y: 123, z: 1} m_TileAnchor: {x: 0.5, y: 0.5, z: 0} m_TileOrientation: 0 m_TileOrientationMatrix: @@ -125922,17 +151972,13 @@ CompositeCollider2D: m_ColliderPaths: - m_Collider: {fileID: 1600355030} m_ColliderPaths: - - - X: 160000000 - Y: -420000000 - - X: 170000000 - Y: -420000000 - - X: 170000000 + - - X: 380000000 Y: 590000000 - X: -1170000000 Y: 590000000 - X: -1170000000 Y: -640000000 - - X: 160000000 + - X: 380000000 Y: -640000000 - - X: -829670464 Y: -399480672 @@ -126538,12 +152584,10 @@ CompositeCollider2D: Y: -309963648 m_CompositePaths: m_Paths: - - - {x: 16, y: -42} - - {x: 17, y: -42} - - {x: 17, y: 59} + - - {x: 38, y: 59} - {x: -117, y: 59} - {x: -117, y: -64} - - {x: 16, y: -64} + - {x: 38, y: -64} - - {x: -82.96705, y: -39.948067} - {x: -82.96705, y: -37.948067} - {x: -84.02955, y: -37.948067} From 4135171a790fbd3f1185ffb4f2d8808a5ce244c3 Mon Sep 17 00:00:00 2001 From: Nicholas Novak <34256932+NickyBoy89@users.noreply.github.com> Date: Sun, 7 May 2023 00:08:24 -0700 Subject: [PATCH 3/5] change: Reduced cymbal range to make it harder --- Assets/Prefabs/Player.prefab | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/Prefabs/Player.prefab b/Assets/Prefabs/Player.prefab index aaf50a5..37ced1f 100644 --- a/Assets/Prefabs/Player.prefab +++ b/Assets/Prefabs/Player.prefab @@ -674,6 +674,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: b0115312556794123a3cafad4b83d0a7, type: 3} m_Name: m_EditorClassIdentifier: + forward: 1 playerInput: {fileID: 1407172087} launcher: {fileID: 6559806128767475056} hasTambourine: 1 @@ -684,7 +685,7 @@ MonoBehaviour: waterGravity: 0.5 velocityCut: 1.5 cymbalBounceForce: 10 - cymbalHitboxRange: 3 + cymbalHitboxRange: 2.5 cymbalAudio: {fileID: 264629194984044240} grapplingGun: {fileID: 3465910379319867675} grapplingRope: {fileID: 7648135587659148198} @@ -1009,7 +1010,6 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: grappleRope: {fileID: 7648135587659148198} - m_camera: {fileID: 0} gunHolder: {fileID: 5885597207104481986} gunPivot: {fileID: 5885597207531562994} firePoint: {fileID: 5885597208857297552} From f5beaf0fe90f852f4ded245d70be4dd0e0df08cd Mon Sep 17 00:00:00 2001 From: Nicholas Novak <34256932+NickyBoy89@users.noreply.github.com> Date: Sun, 7 May 2023 00:09:04 -0700 Subject: [PATCH 4/5] change: Fixed some of the colliders on geometry, and removed an old grapple point --- Assets/Scenes/MushroomForest.unity | 194 +++++++++++++++-------------- 1 file changed, 100 insertions(+), 94 deletions(-) diff --git a/Assets/Scenes/MushroomForest.unity b/Assets/Scenes/MushroomForest.unity index b04778e..b344ac4 100644 --- a/Assets/Scenes/MushroomForest.unity +++ b/Assets/Scenes/MushroomForest.unity @@ -184,7 +184,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3126075626113644576, guid: bdd07b902ef53a2d4a03cd503bb6e9ae, type: 3} propertyPath: m_RootOrder - value: 34 + value: 33 objectReference: {fileID: 0} - target: {fileID: 3126075626113644576, guid: bdd07b902ef53a2d4a03cd503bb6e9ae, type: 3} propertyPath: m_LocalPosition.x @@ -399,11 +399,11 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 6506293507589830987, guid: d89768fad21a147d59156c6b9503b913, type: 3} propertyPath: m_LocalPosition.x - value: -26 + value: -23.1 objectReference: {fileID: 0} - target: {fileID: 6506293507589830987, guid: d89768fad21a147d59156c6b9503b913, type: 3} propertyPath: m_LocalPosition.y - value: 35.8 + value: 31.5 objectReference: {fileID: 0} - target: {fileID: 6506293507589830987, guid: d89768fad21a147d59156c6b9503b913, type: 3} propertyPath: m_LocalPosition.z @@ -538,7 +538,7 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 22 + m_RootOrder: 21 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &272640804 GameObject: @@ -631,7 +631,7 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 18 + m_RootOrder: 17 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &277557301 PrefabInstance: @@ -825,7 +825,7 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 19 + m_RootOrder: 18 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &353472570 GameObject: @@ -971,7 +971,7 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 24 + m_RootOrder: 23 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &377548165 GameObject: @@ -1055,7 +1055,7 @@ Transform: m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 30 + m_RootOrder: 29 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &380422480 GameObject: @@ -1148,7 +1148,7 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 20 + m_RootOrder: 19 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &404810523 PrefabInstance: @@ -1354,7 +1354,7 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 23 + m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &440397388 BoxCollider2D: @@ -1432,7 +1432,7 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 17 + m_RootOrder: 16 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!61 &599868449 BoxCollider2D: @@ -1589,7 +1589,7 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 16 + m_RootOrder: 15 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &625004206 GameObject: @@ -1717,7 +1717,7 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 40 + m_RootOrder: 39 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &708704664 GameObject: @@ -1861,6 +1861,7 @@ Transform: m_Children: - {fileID: 1809671261} - {fileID: 168704917} + - {fileID: 1755104000} m_Father: {fileID: 0} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -2008,7 +2009,7 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - 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target: {fileID: 3126075626113644576, guid: bdd07b902ef53a2d4a03cd503bb6e9ae, type: 3} propertyPath: m_RootOrder - value: 32 + value: 31 objectReference: {fileID: 0} - target: {fileID: 3126075626113644576, guid: bdd07b902ef53a2d4a03cd503bb6e9ae, type: 3} propertyPath: m_LocalPosition.x From 5333e6028dbf4eeeb387a7164c8220028fddc240 Mon Sep 17 00:00:00 2001 From: Nicholas Novak <34256932+NickyBoy89@users.noreply.github.com> Date: Sun, 7 May 2023 00:09:37 -0700 Subject: [PATCH 5/5] fix: Re-added projectiles deleting themselves when they hit the player --- Assets/Scripts/ProjectileBehavior.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Scripts/ProjectileBehavior.cs b/Assets/Scripts/ProjectileBehavior.cs index a47c0f2..9e93b2f 100644 --- a/Assets/Scripts/ProjectileBehavior.cs +++ b/Assets/Scripts/ProjectileBehavior.cs @@ -20,7 +20,7 @@ public class ProjectileBehavior : MonoBehaviour public void OnCollisionEnter2D(Collision2D col) { - if (col.gameObject.tag == "wall") + if (col.gameObject.tag == "wall" || col.gameObject.tag == "Player") { Explode(); }