level layout progress

This commit is contained in:
slevy14 2023-04-29 18:51:53 -07:00
parent dd3d1386be
commit 6ca3e3d44e
3 changed files with 4420 additions and 230 deletions

File diff suppressed because it is too large Load Diff

View File

@ -33,4 +33,4 @@ MonoBehaviour:
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1
m_ColliderType: 0

View File

@ -832,7 +832,12 @@ TextureImporter:
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
physicsShape:
- - {x: 12, y: -16}
- {x: 16, y: -16}
- {x: 16, y: -12}
- {x: 16, y: -12}
- {x: 11, y: -16}
tessellationDetail: 0
bones: []
spriteID: 37c1ef364368042b9a26306902114f5c
@ -853,7 +858,11 @@ TextureImporter:
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
physicsShape:
- - {x: -16, y: -16}
- {x: -16, y: -12}
- {x: 16, y: 16}
- {x: 16, y: -16}
tessellationDetail: 0
bones: []
spriteID: ada96807e9335422882f97ccc74f6260