level layout progress
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		@@ -33,4 +33,4 @@ MonoBehaviour:
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    e33: 1
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  m_InstancedGameObject: {fileID: 0}
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  m_Flags: 1
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  m_ColliderType: 1
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  m_ColliderType: 0
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@@ -832,7 +832,12 @@ TextureImporter:
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      pivot: {x: 0.5, y: 0.5}
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      border: {x: 0, y: 0, z: 0, w: 0}
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      outline: []
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      physicsShape: []
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      physicsShape:
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      - - {x: 12, y: -16}
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        - {x: 16, y: -16}
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        - {x: 16, y: -12}
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        - {x: 16, y: -12}
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        - {x: 11, y: -16}
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      tessellationDetail: 0
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      bones: []
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      spriteID: 37c1ef364368042b9a26306902114f5c
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@@ -853,7 +858,11 @@ TextureImporter:
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      pivot: {x: 0.5, y: 0.5}
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      border: {x: 0, y: 0, z: 0, w: 0}
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      outline: []
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      physicsShape: []
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      physicsShape:
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      - - {x: -16, y: -16}
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        - {x: -16, y: -12}
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        - {x: 16, y: 16}
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        - {x: 16, y: -16}
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      tessellationDetail: 0
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      bones: []
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      spriteID: ada96807e9335422882f97ccc74f6260
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