diff --git a/Assets/Scenes/GrenouilleVillage.unity b/Assets/Scenes/GrenouilleVillage.unity index 564d919..8d0d75f 100644 --- a/Assets/Scenes/GrenouilleVillage.unity +++ b/Assets/Scenes/GrenouilleVillage.unity @@ -5618,6 +5618,176 @@ Transform: m_CorrespondingSourceObject: {fileID: 3781786539254097561, guid: 9230d7cbf1bbf0046a4d642090b875f3, type: 3} m_PrefabInstance: {fileID: 1361083595} m_PrefabAsset: {fileID: 0} +--- !u!1 &198815831 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 198815832} + - component: {fileID: 198815833} + m_Layer: 0 + m_Name: Painting (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &198815832 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 198815831} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 18.43, y: 0, z: 0} + m_LocalScale: {x: 3, y: 3, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1666637098} + m_Father: {fileID: 1552848709} + m_RootOrder: -1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &198815833 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 198815831} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 1834563153, guid: 111317b79023e9049b71c547d53ef9e6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.45, y: 0.45} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &199491144 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 199491145} + - component: {fileID: 199491146} + m_Layer: 0 + m_Name: white + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &199491145 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 199491144} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.00021616618, y: -0.001129826, z: 0} + m_LocalScale: {x: 0.015748054, y: 0.01571132, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1999471687} + m_Father: {fileID: 225749373} + m_RootOrder: -1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &199491146 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 199491144} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 1 + m_Sprite: {fileID: 21300000, guid: fed40e28d795c014d9b75f2d629ae2c1, type: 3} + m_Color: {r: 0.5789029, g: 0.745283, b: 0.5231043, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 20.48, y: 20.48} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1001 &200669139 PrefabInstance: m_ObjectHideFlags: 0 @@ -6753,6 +6923,91 @@ Transform: m_CorrespondingSourceObject: {fileID: 3781786539254097561, guid: 9230d7cbf1bbf0046a4d642090b875f3, type: 3} m_PrefabInstance: {fileID: 225710696} m_PrefabAsset: {fileID: 0} +--- !u!1 &225749371 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 225749373} + - component: {fileID: 225749372} + m_Layer: 0 + m_Name: Painting (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &225749372 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 225749371} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 1834563153, guid: 111317b79023e9049b71c547d53ef9e6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.45, y: 0.45} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &225749373 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 225749371} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 12.650002, y: 0.49, z: 0} + m_LocalScale: {x: 3, y: 3, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 199491145} + m_Father: {fileID: 1552848709} + m_RootOrder: -1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &226068296 GameObject: m_ObjectHideFlags: 0 @@ -9664,6 +9919,90 @@ Transform: m_Father: {fileID: 1874208211} m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &329640728 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 329640729} + - component: {fileID: 329640730} + m_Layer: 0 + m_Name: tambourine + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &329640729 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 329640728} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.1, z: 0} + m_LocalScale: {x: 1.8, y: 1.8, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1692323650} + m_RootOrder: -1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &329640730 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 329640728} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 2 + m_Sprite: {fileID: 21300000, guid: b5f64a07787ea48ad8d00b3ec2d138e4, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 10.2, y: 10.16} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &330185529 GameObject: m_ObjectHideFlags: 0 @@ -12121,6 +12460,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 5885597207104481987, guid: 576d3fc87874f426294e4bbacb171478, type: 3} + propertyPath: m_SortingOrder + value: 4 + objectReference: {fileID: 0} - target: {fileID: 5885597207104481991, guid: 576d3fc87874f426294e4bbacb171478, type: 3} propertyPath: m_Name value: Player @@ -15385,6 +15728,91 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &533446604 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 533446605} + - component: {fileID: 533446606} + m_Layer: 0 + m_Name: Painting (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &533446605 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 533446604} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 3, y: 3, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1692323650} + m_Father: {fileID: 1552848709} + m_RootOrder: -1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &533446606 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 533446604} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 1834563153, guid: 111317b79023e9049b71c547d53ef9e6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.45, y: 0.45} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &535373753 GameObject: m_ObjectHideFlags: 0 @@ -22926,6 +23354,90 @@ Transform: m_CorrespondingSourceObject: {fileID: 3781786539254097561, guid: 9230d7cbf1bbf0046a4d642090b875f3, type: 3} m_PrefabInstance: {fileID: 221022818} m_PrefabAsset: {fileID: 0} +--- !u!1 &791054211 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 791054212} + - component: {fileID: 791054213} + m_Layer: 0 + m_Name: cymbals + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &791054212 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 791054211} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.3, y: -0.39, z: 0} + m_LocalScale: {x: 45, y: 45, z: 2.1210282} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1666637098} + m_RootOrder: -1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &791054213 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 791054211} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 3 + m_Sprite: {fileID: 21300000, guid: 63a3d46853315bc328c2f7cb7734498c, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.4, y: 0.38} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1001 &791103775 PrefabInstance: m_ObjectHideFlags: 0 @@ -45666,6 +46178,41 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 9230d7cbf1bbf0046a4d642090b875f3, type: 3} +--- !u!1 &1552848708 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1552848709} + m_Layer: 0 + m_Name: Paintings + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1552848709 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1552848708} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -82.42, y: -1.23, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1571575175} + - {fileID: 225749373} + - {fileID: 533446605} + - {fileID: 198815832} + m_Father: {fileID: 0} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1553378030 GameObject: m_ObjectHideFlags: 0 @@ -46469,6 +47016,91 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 3d38aed545180714daeeb1d0e15b2425, type: 3} +--- !u!1 &1571575173 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1571575175} + - component: {fileID: 1571575174} + m_Layer: 0 + m_Name: Painting + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &1571575174 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1571575173} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 1834563153, guid: 111317b79023e9049b71c547d53ef9e6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.45, y: 0.45} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1571575175 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1571575173} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -1.6600037, y: 0.68, z: 0} + m_LocalScale: {x: 3, y: 3, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1848616320} + m_Father: {fileID: 1552848709} + m_RootOrder: -1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &1577043580 PrefabInstance: m_ObjectHideFlags: 0 @@ -49176,6 +49808,91 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 9230d7cbf1bbf0046a4d642090b875f3, type: 3} +--- !u!1 &1666637097 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1666637098} + - component: {fileID: 1666637099} + m_Layer: 0 + m_Name: white + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1666637098 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1666637097} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.00021616618, y: -0.001129826, z: 0} + m_LocalScale: {x: 0.015748054, y: 0.01571132, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 791054212} + m_Father: {fileID: 198815832} + m_RootOrder: -1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &1666637099 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1666637097} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 1 + m_Sprite: {fileID: 21300000, guid: fed40e28d795c014d9b75f2d629ae2c1, type: 3} + m_Color: {r: 1, g: 0.583247, b: 0.39999998, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 20.48, y: 20.48} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!4 &1667729224 stripped Transform: m_CorrespondingSourceObject: {fileID: 3781786539254097561, guid: 9230d7cbf1bbf0046a4d642090b875f3, type: 3} @@ -50000,6 +50717,91 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 3d38aed545180714daeeb1d0e15b2425, type: 3} +--- !u!1 &1692323649 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1692323650} + - component: {fileID: 1692323651} + m_Layer: 0 + m_Name: white + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1692323650 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1692323649} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.00021616618, y: -0.001129826, z: 0} + m_LocalScale: {x: 0.015748054, y: 0.01571132, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 329640729} + m_Father: {fileID: 533446605} + m_RootOrder: -1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &1692323651 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1692323649} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 1 + m_Sprite: {fileID: 21300000, guid: fed40e28d795c014d9b75f2d629ae2c1, type: 3} + m_Color: {r: 0.6888572, g: 0.9433962, b: 0.83226126, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 20.48, y: 20.48} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &1695019445 GameObject: m_ObjectHideFlags: 0 @@ -54549,6 +55351,91 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 9230d7cbf1bbf0046a4d642090b875f3, type: 3} +--- !u!1 &1848616319 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1848616320} + - component: {fileID: 1848616321} + m_Layer: 0 + m_Name: white + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1848616320 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1848616319} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.00021616618, y: -0.001129826, z: 0} + m_LocalScale: {x: 0.015748054, y: 0.01571132, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1975189563} + m_Father: {fileID: 1571575175} + m_RootOrder: -1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &1848616321 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1848616319} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 1 + m_Sprite: {fileID: 21300000, guid: fed40e28d795c014d9b75f2d629ae2c1, type: 3} + m_Color: {r: 0.9811321, g: 0.51546335, b: 0.49426842, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 20.48, y: 20.48} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1001 &1849450776 PrefabInstance: m_ObjectHideFlags: 0 @@ -57719,6 +58606,90 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &1975189562 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1975189563} + - component: {fileID: 1975189564} + m_Layer: 0 + m_Name: trumpet 1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1975189563 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1975189562} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.12579964, y: 0.1, z: 0} + m_LocalScale: {x: 17.918718, y: 16.96461, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1848616320} + m_RootOrder: -1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &1975189564 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1975189562} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 2 + m_Sprite: {fileID: 21300000, guid: 2fc7c6c786dc74f23a25d37c648e9b6d, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!4 &1976142120 stripped Transform: m_CorrespondingSourceObject: {fileID: 1697637165870863130, guid: 3d38aed545180714daeeb1d0e15b2425, type: 3} @@ -58515,6 +59486,90 @@ Transform: m_CorrespondingSourceObject: {fileID: 3781786539254097561, guid: 9230d7cbf1bbf0046a4d642090b875f3, type: 3} m_PrefabInstance: {fileID: 267670095} m_PrefabAsset: {fileID: 0} +--- !u!1 &1999471686 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1999471687} + - component: {fileID: 1999471688} + m_Layer: 0 + m_Name: clarinet + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1999471687 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1999471686} + m_LocalRotation: {x: -0, y: -0, z: -0.72139776, w: 0.692521} + m_LocalPosition: {x: -0.1, y: 0.03, z: 0} + m_LocalScale: {x: 17.839243, y: 18.542894, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 199491145} + m_RootOrder: -1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -92.34} +--- !u!212 &1999471688 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1999471686} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 2 + m_Sprite: {fileID: 21300000, guid: 355b744994d1e47baa1a0b75e4ee16e4, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &2000782276 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Sprites/Grenouille/Materials.meta b/Assets/Sprites/Grenouille/Materials.meta new file mode 100644 index 0000000..732ecc1 --- /dev/null +++ b/Assets/Sprites/Grenouille/Materials.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 42b8755fdd6828443b69076fd5eafd0d +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sprites/Grenouille/Materials/white.mat b/Assets/Sprites/Grenouille/Materials/white.mat new file mode 100644 index 0000000..b7bca5f --- /dev/null +++ b/Assets/Sprites/Grenouille/Materials/white.mat @@ -0,0 +1,110 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: white + m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Cube: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: fed40e28d795c014d9b75f2d629ae2c1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _Ambient: 0.5 + - _Bevel: 0.5 + - _BevelClamp: 0 + - _BevelOffset: 0 + - _BevelRoundness: 0 + - _BevelWidth: 0 + - _BumpFace: 0 + - _BumpOutline: 0 + - _ColorMask: 15 + - _CullMode: 0 + - _Diffuse: 0.5 + - _FaceDilate: 0 + - _FaceUVSpeedX: 0 + - _FaceUVSpeedY: 0 + - _GlowInner: 0.05 + - _GlowOffset: 0 + - _GlowOuter: 0.05 + - _GlowPower: 0.75 + - _GradientScale: 5 + - _LightAngle: 3.1416 + - _MaskSoftnessX: 0 + - _MaskSoftnessY: 0 + - _OutlineSoftness: 0 + - _OutlineUVSpeedX: 0 + - _OutlineUVSpeedY: 0 + - _OutlineWidth: 0 + - _PerspectiveFilter: 0.875 + - _Reflectivity: 10 + - _ScaleRatioA: 1 + - _ScaleRatioB: 1 + - _ScaleRatioC: 1 + - _ScaleX: 1 + - _ScaleY: 1 + - _ShaderFlags: 0 + - _Sharpness: 0 + - _SpecularPower: 2 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _TextureHeight: 512 + - _TextureWidth: 512 + - _UnderlayDilate: 0 + - _UnderlayOffsetX: 0 + - _UnderlayOffsetY: 0 + - _UnderlaySoftness: 0 + - _VertexOffsetX: 0 + - _VertexOffsetY: 0 + - _WeightBold: 0.5 + - _WeightNormal: 0 + m_Colors: + - _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767} + - _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0} + - _FaceColor: {r: 1, g: 1, b: 1, a: 1} + - _GlowColor: {r: 0, g: 1, b: 0, a: 0.5} + - _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767} + - _OutlineColor: {r: 0, g: 0, b: 0, a: 1} + - _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1} + - _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5} + m_BuildTextureStacks: [] diff --git a/Assets/Sprites/Grenouille/Materials/white.mat.meta b/Assets/Sprites/Grenouille/Materials/white.mat.meta new file mode 100644 index 0000000..0913a24 --- /dev/null +++ b/Assets/Sprites/Grenouille/Materials/white.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ec803e7677c1b144eb86efe95d739641 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sprites/Grenouille/white.png b/Assets/Sprites/Grenouille/white.png new file mode 100644 index 0000000..ecde3e2 Binary files /dev/null and b/Assets/Sprites/Grenouille/white.png differ diff --git a/Assets/Sprites/Grenouille/white.png.meta b/Assets/Sprites/Grenouille/white.png.meta new file mode 100644 index 0000000..a770314 --- /dev/null +++ b/Assets/Sprites/Grenouille/white.png.meta @@ -0,0 +1,124 @@ +fileFormatVersion: 2 +guid: fed40e28d795c014d9b75f2d629ae2c1 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sprites/Items/Materials.meta b/Assets/Sprites/Items/Materials.meta new file mode 100644 index 0000000..bc4755d --- /dev/null +++ b/Assets/Sprites/Items/Materials.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 64c2fa10bf945c34fb86d9207ea3a3f8 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sprites/Items/Materials/tile_cave_bg_fluo.mat b/Assets/Sprites/Items/Materials/tile_cave_bg_fluo.mat new file mode 100644 index 0000000..d9ad62c --- /dev/null +++ b/Assets/Sprites/Items/Materials/tile_cave_bg_fluo.mat @@ -0,0 +1,110 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: tile_cave_bg_fluo + m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Cube: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: cc70f122542cc42e6983904beaba724f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _Ambient: 0.5 + - _Bevel: 0.5 + - _BevelClamp: 0 + - _BevelOffset: 0 + - _BevelRoundness: 0 + - _BevelWidth: 0 + - _BumpFace: 0 + - _BumpOutline: 0 + - _ColorMask: 15 + - _CullMode: 0 + - _Diffuse: 0.5 + - _FaceDilate: 0 + - _FaceUVSpeedX: 0 + - _FaceUVSpeedY: 0 + - _GlowInner: 0.05 + - _GlowOffset: 0 + - _GlowOuter: 0.05 + - _GlowPower: 0.75 + - _GradientScale: 5 + - _LightAngle: 3.1416 + - _MaskSoftnessX: 0 + - _MaskSoftnessY: 0 + - _OutlineSoftness: 0 + - _OutlineUVSpeedX: 0 + - _OutlineUVSpeedY: 0 + - _OutlineWidth: 0 + - _PerspectiveFilter: 0.875 + - _Reflectivity: 10 + - _ScaleRatioA: 1 + - _ScaleRatioB: 1 + - _ScaleRatioC: 1 + - _ScaleX: 1 + - _ScaleY: 1 + - _ShaderFlags: 0 + - _Sharpness: 0 + - _SpecularPower: 2 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _TextureHeight: 512 + - _TextureWidth: 512 + - _UnderlayDilate: 0 + - _UnderlayOffsetX: 0 + - _UnderlayOffsetY: 0 + - _UnderlaySoftness: 0 + - _VertexOffsetX: 0 + - _VertexOffsetY: 0 + - _WeightBold: 0.5 + - _WeightNormal: 0 + m_Colors: + - _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767} + - _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0} + - _FaceColor: {r: 1, g: 1, b: 1, a: 1} + - _GlowColor: {r: 0, g: 1, b: 0, a: 0.5} + - _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767} + - _OutlineColor: {r: 0, g: 0, b: 0, a: 1} + - _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1} + - _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5} + m_BuildTextureStacks: [] diff --git a/Assets/Sprites/Items/Materials/tile_cave_bg_fluo.mat.meta b/Assets/Sprites/Items/Materials/tile_cave_bg_fluo.mat.meta new file mode 100644 index 0000000..1b3d2d6 --- /dev/null +++ b/Assets/Sprites/Items/Materials/tile_cave_bg_fluo.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ead49eb5b2a166a4d9f06e24dff8017b +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sprites/Items/Materials/trumpet 1.mat b/Assets/Sprites/Items/Materials/trumpet 1.mat new file mode 100644 index 0000000..d11f835 --- /dev/null +++ b/Assets/Sprites/Items/Materials/trumpet 1.mat @@ -0,0 +1,110 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: trumpet 1 + m_Shader: {fileID: 4800000, guid: 68e6db2ebdc24f95958faec2be5558d6, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Cube: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 2fc7c6c786dc74f23a25d37c648e9b6d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _Ambient: 0.5 + - _Bevel: 0.5 + - _BevelClamp: 0 + - _BevelOffset: 0 + - _BevelRoundness: 0 + - _BevelWidth: 0 + - _BumpFace: 0 + - _BumpOutline: 0 + - _ColorMask: 15 + - _CullMode: 0 + - _Diffuse: 0.5 + - _FaceDilate: 0 + - _FaceUVSpeedX: 0 + - _FaceUVSpeedY: 0 + - _GlowInner: 0.05 + - _GlowOffset: 0 + - _GlowOuter: 0.05 + - _GlowPower: 0.75 + - _GradientScale: 5 + - _LightAngle: 3.1416 + - _MaskSoftnessX: 0 + - _MaskSoftnessY: 0 + - _OutlineSoftness: 0 + - _OutlineUVSpeedX: 0 + - _OutlineUVSpeedY: 0 + - _OutlineWidth: 0 + - _PerspectiveFilter: 0.875 + - _Reflectivity: 10 + - _ScaleRatioA: 1 + - _ScaleRatioB: 1 + - _ScaleRatioC: 1 + - _ScaleX: 1 + - _ScaleY: 1 + - _ShaderFlags: 0 + - _Sharpness: 0 + - _SpecularPower: 2 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _TextureHeight: 512 + - _TextureWidth: 512 + - _UnderlayDilate: 0 + - _UnderlayOffsetX: 0 + - _UnderlayOffsetY: 0 + - _UnderlaySoftness: 0 + - _VertexOffsetX: 0 + - _VertexOffsetY: 0 + - _WeightBold: 0.5 + - _WeightNormal: 0 + m_Colors: + - _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767} + - _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0} + - _FaceColor: {r: 1, g: 1, b: 1, a: 1} + - _GlowColor: {r: 0, g: 1, b: 0, a: 0.5} + - _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767} + - _OutlineColor: {r: 0, g: 0, b: 0, a: 1} + - _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1} + - _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5} + m_BuildTextureStacks: [] diff --git a/Assets/Sprites/Items/Materials/trumpet 1.mat.meta b/Assets/Sprites/Items/Materials/trumpet 1.mat.meta new file mode 100644 index 0000000..b8255b9 --- /dev/null +++ b/Assets/Sprites/Items/Materials/trumpet 1.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 35f0584f6568e3f4f919b58a2dbb61d4 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: