fix: Changed one last invocation to the new state controller system

This commit is contained in:
Nicholas Novak
2023-05-04 11:38:06 -07:00
parent 212695df5d
commit 4c7ab5fc8c
2 changed files with 2 additions and 2 deletions

View File

@@ -32,7 +32,7 @@ public class DebugSceneSwitcher : MonoBehaviour
public void ChangeScene(int index)
{
// print(index);
this.gameObject.SetActive(false);
SceneController.Instance.LoadChosenScene(index);
this.gameObject.SetActive(false);
}
}