fixed: tambourine ui resets properly on player death
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		@@ -3012,6 +3012,18 @@ PrefabInstance:
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      propertyPath: m_Name
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      value: GrappleBox (1)
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      objectReference: {fileID: 0}
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    - target: {fileID: 1025473297745678352, guid: 94c7d43583a3b46c58e7d4e253eae896, type: 3}
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      propertyPath: m_Radius
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      value: 1.85
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      objectReference: {fileID: 0}
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    - target: {fileID: 1025473297745678352, guid: 94c7d43583a3b46c58e7d4e253eae896, type: 3}
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      propertyPath: m_Offset.x
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      value: 0.33
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      objectReference: {fileID: 0}
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    - target: {fileID: 1025473297745678352, guid: 94c7d43583a3b46c58e7d4e253eae896, type: 3}
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      propertyPath: m_Offset.y
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      value: -9.03
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      objectReference: {fileID: 0}
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    - target: {fileID: 8452658923215583967, guid: 94c7d43583a3b46c58e7d4e253eae896, type: 3}
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      propertyPath: m_RootOrder
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      value: -1
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