fixed: tambourine ui resets properly on player death
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@@ -3012,6 +3012,18 @@ PrefabInstance:
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propertyPath: m_Name
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value: GrappleBox (1)
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objectReference: {fileID: 0}
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- target: {fileID: 1025473297745678352, guid: 94c7d43583a3b46c58e7d4e253eae896, type: 3}
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propertyPath: m_Radius
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value: 1.85
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objectReference: {fileID: 0}
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- target: {fileID: 1025473297745678352, guid: 94c7d43583a3b46c58e7d4e253eae896, type: 3}
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propertyPath: m_Offset.x
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value: 0.33
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objectReference: {fileID: 0}
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- target: {fileID: 1025473297745678352, guid: 94c7d43583a3b46c58e7d4e253eae896, type: 3}
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propertyPath: m_Offset.y
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value: -9.03
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objectReference: {fileID: 0}
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- target: {fileID: 8452658923215583967, guid: 94c7d43583a3b46c58e7d4e253eae896, type: 3}
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propertyPath: m_RootOrder
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value: -1
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