reconfigured collision

also made some adjustments to player behavior and controller
This commit is contained in:
slevy14
2023-04-17 15:22:24 -07:00
parent fb8732f820
commit 275763628b
19 changed files with 533 additions and 928 deletions

View File

@@ -476,7 +476,7 @@ Tilemap:
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
dummyAlignment: 0
m_AllTileFlags: 1073741825
m_AllTileFlags: 2147483649
- first: {x: 2, y: -7, z: 0}
second:
serializedVersion: 2
@@ -1679,7 +1679,7 @@ TilemapRenderer:
m_Mode: 0
m_DetectChunkCullingBounds: 0
m_MaskInteraction: 0
--- !u!114 &541010514327157900
--- !u!114 &7222719822761566809
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}

View File

@@ -33,4 +33,4 @@ MonoBehaviour:
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1
m_ColliderType: 0

View File

@@ -33,4 +33,4 @@ MonoBehaviour:
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1
m_ColliderType: 0

View File

@@ -33,4 +33,4 @@ MonoBehaviour:
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1
m_ColliderType: 0

View File

@@ -33,4 +33,4 @@ MonoBehaviour:
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1
m_ColliderType: 0

View File

@@ -33,4 +33,4 @@ MonoBehaviour:
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1
m_ColliderType: 0

View File

@@ -33,4 +33,4 @@ MonoBehaviour:
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1
m_ColliderType: 0

View File

@@ -33,4 +33,4 @@ MonoBehaviour:
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1
m_ColliderType: 0

View File

@@ -33,4 +33,4 @@ MonoBehaviour:
e33: 1
m_InstancedGameObject: {fileID: 0}
m_Flags: 1
m_ColliderType: 1
m_ColliderType: 0