reconfigured collision

also made some adjustments to player behavior and controller
This commit is contained in:
slevy14
2023-04-17 15:22:24 -07:00
parent fb8732f820
commit 275763628b
19 changed files with 533 additions and 928 deletions

View File

@@ -13,9 +13,9 @@ GameObject:
- component: {fileID: 5885597207104481988}
- component: {fileID: 5885597207104481989}
- component: {fileID: 5885597207104481990}
- component: {fileID: 2233892752547184614}
- component: {fileID: 5885597207104481984}
- component: {fileID: 1407172087}
- component: {fileID: 5559747613460074786}
m_Layer: 2
m_Name: Player
m_TagString: Player
@@ -80,7 +80,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_SortingOrder: 1
m_Sprite: {fileID: -2413806693520163455, guid: a86470a33a6bf42c4b3595704624658b, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@@ -106,7 +106,7 @@ Rigidbody2D:
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_AngularDrag: 0
m_GravityScale: 1
m_Material: {fileID: 6200000, guid: 83749aa79f3034041ac7616c39c77dfb, type: 2}
m_IncludeLayers:
@@ -117,7 +117,7 @@ Rigidbody2D:
m_Bits: 0
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_CollisionDetection: 1
m_Constraints: 4
--- !u!231 &5885597207104481989
SpringJoint2D:
@@ -175,31 +175,6 @@ CircleCollider2D:
m_Offset: {x: 0, y: 0}
serializedVersion: 2
m_Radius: 0.5
--- !u!114 &2233892752547184614
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5885597207104481991}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b0115312556794123a3cafad4b83d0a7, type: 3}
m_Name:
m_EditorClassIdentifier:
moveSpeed: 15
jumpSpeed: 5
airSpeed: 0
playerInput: {fileID: 1407172087}
groundLayer:
serializedVersion: 2
m_Bits: 64
boxSize: {x: 0.03, y: 0.21}
maxDistanceFromGround: 0.13
launcher: {fileID: 6559806128767475056}
hasTambourine: 1
grapplingGun: {fileID: 3465910379319867675}
grapplingRope: {fileID: 7648135587659148198}
--- !u!232 &5885597207104481984
DistanceJoint2D:
m_ObjectHideFlags: 0
@@ -250,6 +225,31 @@ MonoBehaviour:
m_DefaultActionMap: Player
m_SplitScreenIndex: -1
m_Camera: {fileID: 0}
--- !u!114 &5559747613460074786
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5885597207104481991}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7b873819f9a3f36ef898a0403972da28, type: 3}
m_Name:
m_EditorClassIdentifier:
maxRunSpeed: 20
runAcceleration: 20
snappiness: 2.5
jumpSpeed: 5
airSpeedMultiplier: 0.5
groundLayer:
serializedVersion: 2
m_Bits: 64
boxSize: {x: 0.03, y: 0.21}
maxDistanceFromGround: 0.13
grapplingGun: {fileID: 3465910379319867675}
grapplingRope: {fileID: 7648135587659148198}
stateController: {fileID: 0}
--- !u!1 &5885597207531562995
GameObject:
m_ObjectHideFlags: 0