FIXED BROKEN COMMIT
for whatever reason the player animator was not being accessed, this should fix it
This commit is contained in:
		@@ -49,7 +49,7 @@ public class PlayerBehavior : MonoBehaviour
 | 
			
		||||
        audioSource.clip = footstepSound;
 | 
			
		||||
        audioSource.loop = true;
 | 
			
		||||
 | 
			
		||||
        animator = GetComponent<Animator>();
 | 
			
		||||
        animator = this.gameObject.GetComponent<Animator>();
 | 
			
		||||
        GameObject.Find("Main Camera").GetComponent<CameraMovement>().player = this.gameObject;
 | 
			
		||||
        playerIsAlive = true;
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user