From 06f8cefd11855de99d5640e93d7334a7baa4b6a2 Mon Sep 17 00:00:00 2001 From: slevy14 Date: Fri, 28 Apr 2023 01:43:14 -0700 Subject: [PATCH] committing the player data numbers changes unity is being stupid, turns out changing this data AT ALL will *not* update the file to be tracked in git. instead, need to quit unity and reopen it to get git to recognize the changes, like here --- .DS_Store | Bin 8196 -> 8196 bytes Assets/Scripts/PlayerMovementData.asset | 28 ++++++++++++------------ 2 files changed, 14 insertions(+), 14 deletions(-) diff --git a/.DS_Store b/.DS_Store index 1d0ed18bb0ced8594f2c2acbfbeaed91790bb473..9491aa7c4e87e92a4228011a1ccd4aeea48af6c2 100644 GIT binary patch delta 130 zcmZp1XmOa}FUZQkz`)4BAi$7PoSc)CpP#d_a2or>2Eonj94s7SAXyd$J%)6KOokGe z3Wmu%0@92-CTj>3s!LQ?n;4nvC>R@=)aocyTN)YYD419p)z)%yh$`z_2gPUSW#q2^8y?d{sc6v2*iR0U`E@1>&38CBCt277_i-G_gPg09i&FI{*Lx diff --git a/Assets/Scripts/PlayerMovementData.asset b/Assets/Scripts/PlayerMovementData.asset index f7c0058..66d55db 100644 --- a/Assets/Scripts/PlayerMovementData.asset +++ b/Assets/Scripts/PlayerMovementData.asset @@ -12,23 +12,23 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 5ddb4766145463c75a48eeb29e77e0d3, type: 3} m_Name: PlayerMovementData m_EditorClassIdentifier: - gravityStrength: -28.57143 - gravityScale: 2.91248 - fallGravityMult: 1.5 - maxFallSpeed: 25 + gravityStrength: -28.125 + gravityScale: 2.8669724 + fallGravityMult: 1.4 + maxFallSpeed: 20 fastFallGravityMult: 2 maxFastFallSpeed: 30 - runMaxSpeed: 5 - runAcceleration: 2.5 - runAccelAmount: 25 - runDecceleration: 5 - runDeccelAmount: 50 - accelInAir: 0.65 - deccelInAir: 0.65 + runMaxSpeed: 7 + runAcceleration: 4 + runAccelAmount: 28.571428 + runDecceleration: 2 + runDeccelAmount: 14.285714 + accelInAir: 0.5 + deccelInAir: 0.05 doConserveMomentum: 1 - jumpHeight: 1.75 - jumpTimeToApex: 0.35 - jumpForce: 10 + jumpHeight: 2.25 + jumpTimeToApex: 0.4 + jumpForce: 11.25 jumpCutGravityMult: 2 jumpHangGravityMult: 0.5 jumpHangTimeThreshold: 1.02