ofb/Assets/Scripts/PlayerMovementData.asset

45 lines
1.1 KiB
Plaintext
Raw Normal View History

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5ddb4766145463c75a48eeb29e77e0d3, type: 3}
m_Name: PlayerMovementData
m_EditorClassIdentifier:
gravityStrength: -28.57143
gravityScale: 2.91248
fallGravityMult: 1.5
maxFallSpeed: 25
fastFallGravityMult: 2
maxFastFallSpeed: 30
runMaxSpeed: 5
runAcceleration: 2.5
runAccelAmount: 25
runDecceleration: 5
runDeccelAmount: 50
accelInAir: 0.65
deccelInAir: 0.65
doConserveMomentum: 1
jumpHeight: 1.75
jumpTimeToApex: 0.35
jumpForce: 10
jumpCutGravityMult: 2
jumpHangGravityMult: 0.5
jumpHangTimeThreshold: 1.02
jumpHangAccelerationMult: 1.1
jumpHangMaxSpeedMult: 1.3
wallJumpForce: {x: 15, y: 25}
wallJumpRunLerp: 0.5
wallJumpTime: 0.15
doTurnOnWallJump: 0
slideSpeed: 0
slideAccel: 0
coyoteTime: 0.1
jumpInputBufferTime: 0.1