2023-04-26 16:01:41 -07:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ClarinetBehavior : MonoBehaviour
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{
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2023-04-28 11:49:01 -07:00
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// dash downwards at 45degree angle in faced direction
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2023-04-26 16:01:41 -07:00
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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