%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &37999682995842136
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 554457299707676078}
  - component: {fileID: 684710318462156637}
  - component: {fileID: 6042497608841600035}
  m_Layer: 6
  m_Name: tileset_13
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &554457299707676078
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 37999682995842136}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -1.824997, y: 1.92, z: 0}
  m_LocalScale: {x: 2, y: 2, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4989164602663394393}
  m_RootOrder: -1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &684710318462156637
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 37999682995842136}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 1160445000, guid: 940cfd3dd3076474a8fcb9cb7bf0d0ac, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.16, y: 0.31}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 0
--- !u!60 &6042497608841600035
PolygonCollider2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 37999682995842136}
  m_Enabled: 1
  m_Density: 1
  m_Material: {fileID: 0}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_LayerOverridePriority: 0
  m_ForceSendLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_ForceReceiveLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_ContactCaptureLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_CallbackLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_UsedByComposite: 0
  m_Offset: {x: 0, y: 0}
  m_SpriteTilingProperty:
    border: {x: 0, y: 0, z: 0, w: 0}
    pivot: {x: 0.5, y: 0.5}
    oldSize: {x: 0.16, y: 0.31}
    newSize: {x: 0.16, y: 0.31}
    adaptiveTilingThreshold: 0.5
    drawMode: 0
    adaptiveTiling: 0
  m_AutoTiling: 0
  m_Points:
    m_Paths:
    - - {x: -0.057128906, y: 0.15307426}
      - {x: -0.08, y: 0.155}
      - {x: -0.07999992, y: 0.1330126}
      - {x: -0.08, y: -0.13499999}
      - {x: -0.06, y: -0.155}
      - {x: 0.08, y: -0.155}
      - {x: 0.09096153, y: -0.004304014}
      - {x: 0.038433075, y: -0.0016691089}
      - {x: 0.036655426, y: 0.06428045}
      - {x: -0.044876788, y: 0.061955005}
  m_UseDelaunayMesh: 0
--- !u!1 &189147897000266093
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3577242722271716544}
  - component: {fileID: 6686220582991990926}
  - component: {fileID: 7308705870489356492}
  m_Layer: 6
  m_Name: tileset_8 (1)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &3577242722271716544
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 189147897000266093}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.939003, y: 0.9619999, z: 0}
  m_LocalScale: {x: 2, y: 2, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4989164602663394393}
  m_RootOrder: -1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6686220582991990926
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 189147897000266093}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: -396414748, guid: 940cfd3dd3076474a8fcb9cb7bf0d0ac, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.16, y: 0.31}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 0
--- !u!60 &7308705870489356492
PolygonCollider2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 189147897000266093}
  m_Enabled: 1
  m_Density: 1
  m_Material: {fileID: 0}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_LayerOverridePriority: 0
  m_ForceSendLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_ForceReceiveLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_ContactCaptureLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_CallbackLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_UsedByComposite: 0
  m_Offset: {x: 0, y: 0}
  m_SpriteTilingProperty:
    border: {x: 0, y: 0, z: 0, w: 0}
    pivot: {x: 0.5, y: 0.5}
    oldSize: {x: 0.16, y: 0.31}
    newSize: {x: 0.16, y: 0.31}
    adaptiveTilingThreshold: 0.5
    drawMode: 0
    adaptiveTiling: 0
  m_AutoTiling: 0
  m_Points:
    m_Paths:
    - - {x: -0.05325699, y: 0.06751239}
      - {x: -0.05283165, y: 0.15638709}
      - {x: -0.08, y: 0.155}
      - {x: -0.08, y: -0.13499999}
      - {x: -0.049999997, y: -0.155}
      - {x: 0.08, y: -0.155}
      - {x: 0.07992943, y: -0.0063433945}
      - {x: 0.04181671, y: -0.00061774254}
      - {x: 0.03622055, y: 0.06335485}
      - {x: 0.008385163, y: 0.06536451}
  m_UseDelaunayMesh: 0
--- !u!1 &2276268444736234059
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2345611460815742922}
  - component: {fileID: 4394159705499621744}
  - component: {fileID: 9069170974810296431}
  m_Layer: 6
  m_Name: tileset_8 (3)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2345611460815742922
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2276268444736234059}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.31900024, y: 0.31999993, z: 0}
  m_LocalScale: {x: 2, y: 2, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4989164602663394393}
  m_RootOrder: -1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4394159705499621744
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2276268444736234059}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: -396414748, guid: 940cfd3dd3076474a8fcb9cb7bf0d0ac, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.16, y: 0.31}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 0
--- !u!60 &9069170974810296431
PolygonCollider2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2276268444736234059}
  m_Enabled: 1
  m_Density: 1
  m_Material: {fileID: 0}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_LayerOverridePriority: 0
  m_ForceSendLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_ForceReceiveLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_ContactCaptureLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_CallbackLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_UsedByComposite: 0
  m_Offset: {x: 0, y: 0}
  m_SpriteTilingProperty:
    border: {x: 0, y: 0, z: 0, w: 0}
    pivot: {x: 0.5, y: 0.5}
    oldSize: {x: 0.16, y: 0.31}
    newSize: {x: 0.16, y: 0.31}
    adaptiveTilingThreshold: 0.5
    drawMode: 0
    adaptiveTiling: 0
  m_AutoTiling: 0
  m_Points:
    m_Paths:
    - - {x: -0.052267075, y: 0.071807146}
      - {x: -0.049768448, y: 0.15660763}
      - {x: -0.08, y: 0.155}
      - {x: -0.08, y: -0.13499999}
      - {x: -0.049999997, y: -0.155}
      - {x: 0.08, y: -0.155}
      - {x: 0.10470779, y: -0.04425922}
      - {x: 0.09578705, y: -0.0029500723}
      - {x: 0.039642334, y: -0.002923727}
      - {x: 0.041540604, y: 0.068902284}
  m_UseDelaunayMesh: 0
--- !u!1 &3052509321723840372
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 2989231374629959878}
  - component: {fileID: 1333976866488467058}
  - component: {fileID: 3119905781020949690}
  m_Layer: 6
  m_Name: tileset_13 (1)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &2989231374629959878
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3052509321723840372}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -1.2220001, y: 1.2809999, z: 0}
  m_LocalScale: {x: 2, y: 2, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4989164602663394393}
  m_RootOrder: -1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1333976866488467058
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3052509321723840372}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 1160445000, guid: 940cfd3dd3076474a8fcb9cb7bf0d0ac, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.16, y: 0.31}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 0
--- !u!60 &3119905781020949690
PolygonCollider2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3052509321723840372}
  m_Enabled: 1
  m_Density: 1
  m_Material: {fileID: 0}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_LayerOverridePriority: 0
  m_ForceSendLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_ForceReceiveLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_ContactCaptureLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_CallbackLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_UsedByComposite: 0
  m_Offset: {x: 0, y: 0}
  m_SpriteTilingProperty:
    border: {x: 0, y: 0, z: 0, w: 0}
    pivot: {x: 0.5, y: 0.5}
    oldSize: {x: 0.16, y: 0.31}
    newSize: {x: 0.16, y: 0.31}
    adaptiveTilingThreshold: 0.5
    drawMode: 0
    adaptiveTiling: 0
  m_AutoTiling: 0
  m_Points:
    m_Paths:
    - - {x: -0.048612595, y: 0.15624988}
      - {x: -0.08, y: 0.155}
      - {x: -0.08, y: -0.13499999}
      - {x: -0.06, y: -0.155}
      - {x: 0.08, y: -0.155}
      - {x: 0.08129318, y: 0.0014105886}
      - {x: 0.04458809, y: -0.00014340878}
      - {x: 0.040088654, y: 0.068603635}
      - {x: -0.05120918, y: 0.07298723}
  m_UseDelaunayMesh: 0
--- !u!1 &4131336129493128141
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4685818481017952791}
  - component: {fileID: 4406308812296063524}
  - component: {fileID: 772069231170148905}
  m_Layer: 6
  m_Name: tileset_7
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4685818481017952791
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4131336129493128141}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -2.1449966, y: 2.161, z: 0}
  m_LocalScale: {x: 2, y: 2, z: 2}
  m_ConstrainProportionsScale: 1
  m_Children: []
  m_Father: {fileID: 4989164602663394393}
  m_RootOrder: -1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4406308812296063524
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4131336129493128141}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: -921931665, guid: 940cfd3dd3076474a8fcb9cb7bf0d0ac, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.16, y: 0.22}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 0
--- !u!60 &772069231170148905
PolygonCollider2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4131336129493128141}
  m_Enabled: 1
  m_Density: 1
  m_Material: {fileID: 0}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_LayerOverridePriority: 0
  m_ForceSendLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_ForceReceiveLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_ContactCaptureLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_CallbackLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_UsedByComposite: 0
  m_Offset: {x: 0, y: 0}
  m_SpriteTilingProperty:
    border: {x: 0, y: 0, z: 0, w: 0}
    pivot: {x: 0.5, y: 0.5}
    oldSize: {x: 0.16, y: 0.22}
    newSize: {x: 0.16, y: 0.22}
    adaptiveTilingThreshold: 0.5
    drawMode: 0
    adaptiveTiling: 0
  m_AutoTiling: 0
  m_Points:
    m_Paths:
    - - {x: -0.08, y: 0.11}
      - {x: -0.08, y: -0.089999996}
      - {x: -0.049999997, y: -0.11}
      - {x: 0.08, y: -0.11}
      - {x: 0.11805542, y: 0.031001218}
      - {x: 0.04175377, y: 0.044874668}
      - {x: 0.02563171, y: 0.09952514}
  m_UseDelaunayMesh: 0
--- !u!1 &5975465431440010636
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8934992163363749441}
  - component: {fileID: 8158023219117927785}
  - component: {fileID: 828448068742367237}
  m_Layer: 6
  m_Name: tileset_8
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8934992163363749441
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5975465431440010636}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -1.5419998, y: 1.6010001, z: 0}
  m_LocalScale: {x: 2, y: 2, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4989164602663394393}
  m_RootOrder: -1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8158023219117927785
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5975465431440010636}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: -396414748, guid: 940cfd3dd3076474a8fcb9cb7bf0d0ac, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.16, y: 0.31}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 0
--- !u!60 &828448068742367237
PolygonCollider2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5975465431440010636}
  m_Enabled: 1
  m_Density: 1
  m_Material: {fileID: 0}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_LayerOverridePriority: 0
  m_ForceSendLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_ForceReceiveLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_ContactCaptureLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_CallbackLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_UsedByComposite: 0
  m_Offset: {x: 0, y: 0}
  m_SpriteTilingProperty:
    border: {x: 0, y: 0, z: 0, w: 0}
    pivot: {x: 0.5, y: 0.5}
    oldSize: {x: 0.16, y: 0.31}
    newSize: {x: 0.16, y: 0.31}
    adaptiveTilingThreshold: 0.5
    drawMode: 0
    adaptiveTiling: 0
  m_AutoTiling: 0
  m_Points:
    m_Paths:
    - - {x: -0.04842186, y: 0.06611824}
      - {x: -0.05170822, y: 0.15484405}
      - {x: -0.08, y: 0.155}
      - {x: -0.08, y: -0.13499999}
      - {x: -0.049999997, y: -0.155}
      - {x: 0.08, y: -0.155}
      - {x: 0.11158569, y: -0.009066492}
      - {x: 0.041776657, y: 0.0014131069}
      - {x: 0.040758133, y: 0.06676543}
      - {x: -0.008769531, y: 0.060663134}
  m_UseDelaunayMesh: 0
--- !u!1 &6902573524337990579
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4989164602663394393}
  m_Layer: 6
  m_Name: Stairs
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4989164602663394393
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 6902573524337990579}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 52.507458, y: -1.398, z: -0.07853199}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4685818481017952791}
  - {fileID: 554457299707676078}
  - {fileID: 8934992163363749441}
  - {fileID: 2989231374629959878}
  - {fileID: 3577242722271716544}
  - {fileID: 7400906928860260315}
  - {fileID: 2345611460815742922}
  - {fileID: 6863019154802982050}
  m_Father: {fileID: 0}
  m_RootOrder: -1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7495846152175297066
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7400906928860260315}
  - component: {fileID: 8387009243546399886}
  - component: {fileID: 3281496685756681308}
  m_Layer: 6
  m_Name: tileset_8 (2)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7400906928860260315
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7495846152175297066}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -0.6359978, y: 0.64100003, z: 0}
  m_LocalScale: {x: 2, y: 2, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4989164602663394393}
  m_RootOrder: -1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8387009243546399886
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7495846152175297066}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: -396414748, guid: 940cfd3dd3076474a8fcb9cb7bf0d0ac, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.16, y: 0.31}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 0
--- !u!60 &3281496685756681308
PolygonCollider2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7495846152175297066}
  m_Enabled: 1
  m_Density: 1
  m_Material: {fileID: 0}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_LayerOverridePriority: 0
  m_ForceSendLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_ForceReceiveLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_ContactCaptureLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_CallbackLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_UsedByComposite: 0
  m_Offset: {x: 0, y: 0}
  m_SpriteTilingProperty:
    border: {x: 0, y: 0, z: 0, w: 0}
    pivot: {x: 0.5, y: 0.5}
    oldSize: {x: 0.16, y: 0.31}
    newSize: {x: 0.16, y: 0.31}
    adaptiveTilingThreshold: 0.5
    drawMode: 0
    adaptiveTiling: 0
  m_AutoTiling: 0
  m_Points:
    m_Paths:
    - - {x: -0.05279541, y: 0.158283}
      - {x: -0.08, y: 0.155}
      - {x: -0.08, y: -0.13499999}
      - {x: -0.049999997, y: -0.155}
      - {x: 0.08, y: -0.155}
      - {x: 0.07775314, y: -0.026290208}
      - {x: 0.08041382, y: -0.004211426}
      - {x: 0.03853607, y: -0.001300931}
      - {x: 0.040575027, y: 0.068131804}
      - {x: -0.048045654, y: 0.06665626}
  m_UseDelaunayMesh: 0
--- !u!1 &7955214544025927478
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6863019154802982050}
  - component: {fileID: 6686455110257907401}
  - component: {fileID: 1705857054414759290}
  m_Layer: 6
  m_Name: tileset_13 (2)
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6863019154802982050
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7955214544025927478}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 2, y: 2, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4989164602663394393}
  m_RootOrder: -1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6686455110257907401
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7955214544025927478}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 1160445000, guid: 940cfd3dd3076474a8fcb9cb7bf0d0ac, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.16, y: 0.31}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 0
--- !u!60 &1705857054414759290
PolygonCollider2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7955214544025927478}
  m_Enabled: 1
  m_Density: 1
  m_Material: {fileID: 0}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_LayerOverridePriority: 0
  m_ForceSendLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_ForceReceiveLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_ContactCaptureLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_CallbackLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_UsedByComposite: 0
  m_Offset: {x: 0, y: 0}
  m_SpriteTilingProperty:
    border: {x: 0, y: 0, z: 0, w: 0}
    pivot: {x: 0.5, y: 0.5}
    oldSize: {x: 0.16, y: 0.31}
    newSize: {x: 0.16, y: 0.31}
    adaptiveTilingThreshold: 0.5
    drawMode: 0
    adaptiveTiling: 0
  m_AutoTiling: 0
  m_Points:
    m_Paths:
    - - {x: -0.0497303, y: 0.06900287}
      - {x: -0.051359177, y: 0.15989792}
      - {x: -0.08, y: 0.155}
      - {x: -0.08, y: -0.13499999}
      - {x: -0.06, y: -0.155}
      - {x: 0.08, y: -0.155}
      - {x: 0.083606794, y: -0.0051884875}
      - {x: 0.0403347, y: 0.0011377335}
      - {x: 0.036977768, y: 0.06972408}
      - {x: -0.020773621, y: 0.065841585}
  m_UseDelaunayMesh: 0
